Results for “context-loading”
8 skillsFilesystem Context
Uses the filesystem as a durable overflow layer for agent context, enabling scratch pads, plan persistence, sub-agent communication, dynamic skill loading, and log management.
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Filesystem Context
This skill should be used when the user asks to "offload context to files", "implement dynamic context discovery", "use filesystem for agent memory", "reduce context window bloat", or mentions file-based context management, tool output persistence, agent scratch pads, or just-in-time context loading.
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Game UX
Audits game user experience across HUD clarity, menu navigation, tutorial effectiveness, control responsiveness, camera systems, feedback loops, loading screens, and settings completeness. Detects game engine (Unity UGUI/UI Toolkit, Unreal UMG, Godot Control, web-based), maps all UI screens and input contexts.
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Design Setup
Scans a codebase to extract design tokens, typography, colors, spacing, and brand patterns, then writes a Design Context section to CLAUDE.md without asking questions.
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Founder Context
Creates or updates a canonical founder context document capturing company, product, market, team, and fundraising facts so downstream workflows operate on concrete data.
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Project Context
Use when a project's durable context needs to be seeded or refreshed — creating or updating docs/product/context.md (overview + digest + source index + glossary + Know/Don't-Know ledger + design context + technical context) in the target repo; when a project has no context layer yet (Stage-0 setup); when domain terminology is still forming or has drifted; after a meeting, new evidence batch, or scope change that outdates the current context. Also use to ingest new docs/product/input/ batches into the digest. Do not use for repo scaffolding or CI setup, for writing the discovery plan, PRD, or epics (use discovery-plan, prd-writer, epics), or for creating or revising Jobs to be Done — this skill records finished JTBDs by id and marks missing ones TBD; jobs-to-be-done owns minting them.
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MCP Server Design
Use when designing, building, or debugging a Model Context Protocol (MCP) server in Node/TypeScript. Triggers: stdio JSON-RPC handshake, tool descriptions as discovery surface, lazy startup vs eager catalog loading, telemetry placement, schema design for tool inputs (zod), tool naming conventions for discoverability, error handling that does not leak stack traces, MCP client compatibility (Claude Desktop, Claude Code, Cursor), local resource fetching, secrets and env var handling, distributing as npm + claude mcp add. NOT for MCP client implementation, MCP HTTP transport (different surface), Anthropic Agent SDK building, or non-MCP plugin systems.
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Frontend Design
Orchestrator + builder for distinctive, production-grade frontends that don't look AI-generated. Derives stack and design context from product-soul/PRD/specs, then runs the anti-slop chain — explore distinct directions, lock a DESIGN.md system, build from golden examples with mandatory polish + every interactive/empty/loading/error state, then review. Load when the user asks to build a UI, design a frontend, build a landing page or dashboard or web app, beautify or redesign a page, make a UI look premium/playful/editorial, says "build me a frontend", "make this not look AI-generated", "design this interface", "give this real polish", or "frontend design". Routes to design-direction, design-system, design-review.
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