Results for “perceived-usability”

9 skills
owl-listener
jobs-to-be-done
Map user Jobs-to-Be-Done with functional, emotional, and social dimensions plus outcome expectations to reframe product decisions around user motivations.
1.7k
wondelai
design-everyday-things
Apply foundational design principles—affordances, signifiers, constraints, mappings, and feedback—to evaluate and improve product usability, bridging the gulfs of execution and evaluation.
1.6k · bundle
phuryn
identify-assumptions-existing
Stress-test a feature idea for an existing product by surfacing risky assumptions across Value, Usability, Viability, and Feasibility using multi-perspective devil's advocate thinking.
22.6k
deanpeters
user-story
Create user stories using Mike Cohn format with Gherkin acceptance criteria, translating user needs into development-ready work with clear outcomes and testable conditions.
5.6k · bundle
deanpeters
tam-sam-som-calculator
Calculate TAM, SAM, and SOM with explicit assumptions, methods, and caveats for market sizing.
5.6k · bundle
manojbajaj95
user-onboarding
Design and improve product user onboarding (first-time user experience) to drive activation and early retention. Produces an Onboarding & Activation Pack (aha moment spec, first 30 seconds + first mile plan, onboarding journey map, experiment backlog, measurement plan). Use for Growth teams.
88 · bundle
deanpeters
user-story-mapping
Visualize the user journey by creating a hierarchical map of activities, steps, and tasks to build shared understanding and prioritize features.
5.6k · bundle
iamanacarolinarezende
ux-audit
Audit screens against Nielsen's heuristics and mobile UX best practices, producing a prioritized issue list with remediation suggestions.
0
comeonoliver
onboard
Design and improve product onboarding experiences that help users understand, adopt, and succeed quickly, covering assessment, principles, and implementation patterns.
61