Plugins
2 plugins@owl-listener
UX Strategy
UX strategy skills: information architecture, content strategy, navigation patterns, user flows, task analysis, and competitive UX audits.
12 skills · plugin
@owl-listener
Interaction Design
Interaction design skills: micro-interactions, animation principles, state machines, gesture patterns, error handling UX, and feedback patterns.
16 skills · plugin
Results for “ux-patterns”
8 skillsCompetitive Analysis
Conduct a structured competitive analysis comparing UX patterns, features, strengths, and gaps across rival products.
1.7k
Replay UX Research
Analyze Sentry session replays to surface UX patterns, pain points, and user journeys for a given product area.
845 · bundle
More results
UX Flow
Design user flows and screen structure using UX patterns like progressive disclosure, hub-and-spoke navigation, and information pyramids to create coherent user journeys before building screens.
0
User Persona
Create refined user personas from research data with demographics, goals, frustrations, and behavioral patterns for product and UX design decisions.
1.7k
UX Discovery Artifacts
Creates concise early UX discovery artifacts for PRD development, customer development, new product ideas, feature bets, and redesigns. Use when the user asks to hypothesize an ideal customer profile, generate proto-personas, write customer problem or jobs-to-be-done hypotheses, create journey maps, shape value propositions, or turn product context into design-sprint-style customer insight artifacts for product and engineering teams.
1
Muapi UI Design
Generates high-fidelity UI/UX mockups for mobile and web apps using Atomic Design principles, translating product requirements into design specifications with platform-specific layouts and design tokens.
3.7k · bundle
AI Wayfinders
Use when designing AI product first-run or blank-slate UX — chat empty state, example prompts, capability discovery, templates, nudges, or follow-ups. Trigger on "users don't know what to ask", onboarding, suggestion chips, or discoverability.
0 · bundle
Microinteractions
Design the small details—triggers, rules, feedback, loops, and modes—that separate good products from great ones, based on Dan Saffer's framework.
1.6k · bundle