Results for “more-trees”
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State Trees
Create, inspect, and edit StateTree assets — states, tasks, transitions, conditions, considerations, and property bindings for AI behavior and game logic (StateTreeService). Use when the user asks to build a StateTree, add states/tasks/transitions, bind task properties, set up Utility AI considerations, or wire StateTree delegate transitions.
605 · bundle
Seed
Add a source file to the processing queue. Checks for duplicates, creates archive folder, moves source from inbox, creates extract task, and updates queue. Triggers on "/seed", "/seed [file]", "queue this for processing".
3 · bundle
Lets Go Rss
Aggregate RSS feeds from YouTube, Vimeo, Behance, Twitter/X, Bilibili, Weibo, Douyin, Xiaohongshu, and Zhihu with incremental updates, deduplication, and AI classification.
99 · bundle
Next
Surface the most valuable next action by combining task stack, queue state, inbox pressure, health, and goals. Recommends one specific action with rationale. Triggers on "/next", "what should I do", "what's next".
3 · bundle