Results for “music-video”

11 skills
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fukukei23
Music To Video
Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated pieces → the input-matched workflow (see /hyperframes). Unclear → /hyperframes.
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heygen
General Video
Creates or edits custom video compositions using HyperFrames, supporting multi-scene pieces, brand reels, montages, and freeform builds with media, Figma, and creative treatments.
fukukei23
General Video
Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated motion-first unit, including an animated title. Route fresh creation through hyperframes before using this skill.
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lord1egypt
Dl
Downloads videos and music from YouTube, Bilibili, X, and other sites into organized local folders, with optional playlist subdirectories and Telegram delivery.
2
mhassan0000
Taste
Provides a creative-direction layer for music videos and short-form edits, defining an angelcore/cloud-trance/hyperpop aesthetic with mood, color, light, and beat-synced editing grammar, and orchestrating video production skills into a pipeline.
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sakamoto-family-smile
Video Editing
Edits real video footage through a structured pipeline: transcribe and plan with an AI agent, cut with FFmpeg, compose with Remotion, generate voiceover and music via ElevenLabs and fal.ai, then polish in Descript or CapCut.
0
intelli-verse-x
Ivx Om Elevenlabs
Generate AI voiceovers, sound effects, and music using ElevenLabs APIs. Use when creating audio content for videos, podcasts, or games. Triggers include generating voiceovers, narration, dialogue, sound effects from descriptions, background music, soundtrack generation, voice cloning, or any audio synthesis task.
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