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game-ux
Audits game user experience across HUD clarity, menu navigation, tutorial effectiveness, control responsiveness, camera systems, feedback loops, loading screens, and settings completeness. Detects game engine (Unity UGUI/UI Toolkit, Unreal UMG, Godot Control, web-based), maps all UI screens and input contexts.
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outline
Create a structured H2/H3 outline with BLUF openers and MECE coverage, bound by the research dossier's beat spec. Triggered after /research and /brand-reference.
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