theycallmeholla skill-system-architect
Design the architecture for a multi-command skill system — the shared state schema, the command map, the router, and the boundary each command stops at — before any skill files get written. Use when the user wants to turn one skill into a system, combine several related or overlapping skills into a single coherent one, build a skill with subcommands (like `/thing audit`, `/thing polish`), design a suite, family, or collection of skills, or asks "how should I structure this skill set". Also trigger on "skill system", "skill architecture", "multi-command skill", "system of skills", "make these skills work together", "skill with slash commands", or complaints that their skills overlap, collide, duplicate each other, or never fire. Produces an architecture spec only — it never writes SKILL.md or reference files. Hand the finished spec to skill-creator to build from.