Plugins
2 plugins@owl-listener
Interaction Design
Interaction design skills: micro-interactions, animation principles, state machines, gesture patterns, error handling UX, and feedback patterns.
16 skills · plugin
@alirezarezvani
Product Team
13 product skills with 17 Python tools: product manager toolkit (RICE, PRDs), agile product owner, product strategist, UX researcher, UI design system, competitive teardown, landing page generator, SaaS scaffolder, product analytics, experiment designer, product discovery, roadmap communicator, code-to-prd, research summarizer, apple-hig-expert.
10 skills · plugin
Results for “design-ux”
55 skillsmicrointeractions
Design the small details—triggers, rules, feedback, loops, and modes—that separate good products from great ones, based on Dan Saffer's framework.
1.6k · bundle
design-sprint-plan
Plan and facilitate design sprints from challenge framing through prototype testing, using a structured 5-day process with variations for mini, remote, and discovery sprints.
1.7k
ux-flow
Design user flows and screen structure using UX patterns like progressive disclosure, hub-and-spoke navigation, and information pyramids to create coherent user journeys before building screens.
0
doherty-threshold
Apply the Doherty Threshold to keep system response times under 400ms, maintaining user flow and perceived performance.
1.7k
sus
Applies the System Usability Scale (SUS) framework to guide decision-making, structure analysis, and improve outcomes in design and user experience contexts.
2
pixel-research
Stays current on UI design patterns, tools, and frameworks by monitoring release notes and running targeted search queries.
0
design-everyday-things
Apply foundational design principles—affordances, signifiers, constraints, mappings, and feedback—to evaluate and improve product usability, bridging the gulfs of execution and evaluation.
1.6k · bundle
gesture-patterns
Designs intuitive gesture-based interactions for touch and pointer devices, covering core gestures, discoverability, feedback, thresholds, conflict resolution, and accessibility.
1.7k
millers-law
Apply Miller's Law and chunking strategies to group information into meaningful units, making interfaces easier to scan, understand, and recall.
1.7k
navigation-patterns
Select and design navigation patterns that match product structure, user tasks, and platform conventions.
1.7k
fitts-law
Apply Fitts's Law to size and position interactive targets for fast, accurate interaction.
1.7k
information-architecture
Design the structure, hierarchy, and navigation model for a product's content and features.
1.7k
delight
Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.
61
enhance-prompt
Transforms vague UI ideas into polished, Stitch-optimized prompts by enhancing specificity, adding UI/UX keywords, injecting design system context, and structuring output for better generation results.
6.4k · bundle
heuristic-evaluation
Conduct expert heuristic evaluations of digital interfaces using Nielsen's 10 usability heuristics and domain-specific criteria.
1.7k
click-test-plan
Design click and first-click tests to evaluate navigation clarity and information findability in user interfaces.
1.7k
loading-states
Design loading, skeleton, and progressive content reveal patterns that maintain user confidence and perceived performance.
1.7k
critique-affordance
Analyze a screen's interactive affordances to identify clickability issues, state visibility gaps, CTA clarity problems, and action discoverability failures.
1.7k
critique-visual-hierarchy
Analyze a screen's visual hierarchy by evaluating entry point, eye flow, weight distribution, and emphasis, then provide actionable fixes.
1.7k