Results for “apple-silicon”
9 skillsApple Design
Translates Apple's fluid interface design principles—springs, interruptible motion, velocity handoff, and momentum projection—into concrete web techniques for building and reviewing gesture-driven UI.
2
Liquid Glass Design
Implement Apple's Liquid Glass design system for iOS 26+ with dynamic glass materials, blur, reflection, and interactive morphing in SwiftUI, UIKit, and WidgetKit.
226k
Apple Design Analysis
Documents Apple's design system including color tokens, typography hierarchy, spacing rhythm, and component patterns across five surfaces.
50.9k · bundle
Apple Design
Translates Apple's fluid interface design principles—spring animations, direct manipulation, interruptibility, and velocity handoff—into web implementations using CSS, Pointer Events, and spring libraries like Motion/Framer Motion.
5k
Liquid Glass Design
Implements Apple's Liquid Glass design system for iOS 26 apps, covering SwiftUI, UIKit, and WidgetKit integration with glass effects, morphing transitions, and customization.
1 · bundle
App Store Screenshots
Create app store screenshots and preview videos for Apple App Store and Google Play with exact platform specs, device mockups, and gallery ordering guidance.
584
Web Proto Soft
Creates Apple-style soft UI prototypes with squircle cards, spring motion, and ambient mesh backgrounds.
· bundle
Hig Inputs
Provides Apple Human Interface Guidelines for designing input methods across Apple platforms, including gestures, Apple Pencil, keyboards, game controllers, pointers, Digital Crown, eye tracking, spatial interactions, focus systems, remotes, motion sensors, and nearby interactions.
42.4k · bundle
IOS Hig Design
Design native iOS interfaces following Apple Human Interface Guidelines, covering layout, typography, color, navigation, and controls for iPhone and iPad apps.
1.6k · bundle