Results for “behavior-design”
4 skillsimprove-retention
Diagnose and fix retention problems using the Fogg Behavior Model (B=MAP), covering motivation, ability, prompts, and tiny habits.
1.6k · bundle
user-persona
Create refined user personas from research data with demographics, goals, frustrations, and behavioral patterns for product and UX design decisions.
1.7k
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hooked-ux
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment) to analyze and improve user engagement, retention, and re-engagement strategies.
1.6k · bundle
ue
Defines end-to-end user experience behavior and interaction logic, covering flow design, state machines, error recovery, validation, accessibility, and testable acceptance criteria.
567 · bundle