Plugins
2 plugins@owl-listener
Interaction Design
Interaction design skills: micro-interactions, animation principles, state machines, gesture patterns, error handling UX, and feedback patterns.
16 skills · plugin
@alirezarezvani
Product Team
13 product skills with 17 Python tools: product manager toolkit (RICE, PRDs), agile product owner, product strategist, UX researcher, UI design system, competitive teardown, landing page generator, SaaS scaffolder, product analytics, experiment designer, product discovery, roadmap communicator, code-to-prd, research summarizer, apple-hig-expert.
10 skills · plugin
Results for “design-ux”
15 skillslean-ux
Replace heavy UX deliverables with hypothesis-driven design, collaborative sketching, and rapid experiments to learn what users actually need.
1.6k · bundle
user-persona
Create refined user personas from research data with demographics, goals, frustrations, and behavioral patterns for product and UX design decisions.
1.7k
onboarding-design
Design first-run experiences that get users to value quickly without overwhelming them.
1.7k
search-ux
Design search experiences that help users find what they need, recover from failure, and refine results.
1.7k
screen-flows
Guides the design and review of interactive Salesforce Flow screens, covering navigation, validation, component choice, and commit timing to avoid common UX failures.
15 · bundle
brainstorm-ideas-new
Generates feature ideas from PM, Designer, and Engineer perspectives for initial product discovery of a new product.
22.6k
More results
microinteractions
Design the small details—triggers, rules, feedback, loops, and modes—that separate good products from great ones, based on Dan Saffer's framework.
1.6k · bundle
ux-flow
Design user flows and screen structure using UX patterns like progressive disclosure, hub-and-spoke navigation, and information pyramids to create coherent user journeys before building screens.
0
design-everyday-things
Apply foundational design principles—affordances, signifiers, constraints, mappings, and feedback—to evaluate and improve product usability, bridging the gulfs of execution and evaluation.
1.6k · bundle
ue
Defines end-to-end user experience behavior and interaction logic, covering flow design, state machines, error recovery, validation, accessibility, and testable acceptance criteria.
567 · bundle
information-architecture
Design the structure, hierarchy, and navigation model for a product's content and features.
1.7k
hooked-ux
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment) to analyze and improve user engagement, retention, and re-engagement strategies.
1.6k · bundle
service-blueprint
Map the end-to-end service delivery system including frontstage actions, backstage processes, and supporting infrastructure.
1.7k
041-you-95270314
Provides a suite of five product team skills covering OKR alignment, feature prioritization, sprint planning, user research, and design systems, with scripts and templates for each role.
7 · bundle
empathy-map
Synthesize user research into a 4-quadrant empathy map (Says, Thinks, Does, Feels) to capture and share user understanding across a team.
1.7k