Packs
8 packs@loopyluci
Loopyluci Skills
Loopyluci Skills from LoopyLuci/Skills.
100 skills · pack
@construct-ai-primary
Loopy AI
Loopy AI from Construct-AI-primary/agent-companies-core.
3 skills · pack
curated
Growth Loop Implementation
Identify the right growth loop mechanism, then build the acquisition and expansion motions to drive it.
3 skills · pack
@phuryn
Go To Market
Go-to-market skills for PMs: GTM strategy, growth loops, GTM motions, beachhead segments, and ideal customer profiles.
6 skills · pack
curated
Build Agent with LangGraph
Build production-grade stateful AI agents using LangGraph, covering graph construction, state management, persistence, and human-in-the-loop patterns.
9 skills · pack
curated
Build Agent UI in React/Next.js
Add a full agent interface to a React/Next.js app with streaming, human-in-the-loop approvals, and tool call UI.
3 skills · pack
@testdouble
Han Coding
Code-writing and execution skills for the Han suite. Home of the tdd skill, which drives a feature or behavior through a BDD-framed red-green-refactor loop with an enforced observed-failure gate. Depends on han-core and han-communication; bundled by the han meta-plugin.
11 skills · pack
@pwdev-solucoes
Pwdev Copy
Framework de copy genérico e treinável v1.1 — um arquivo de contexto define marca, ICP e voz, e 20 skills cobrem o ciclo completo: pesquisa VOC, brand voice, criação (landing, social, ganchos, reaproveitamento), revisão em 7 sweeps com anti-slop, e camada de análise que fecha o loop; 5 subagentes reais
20 skills · pack
Results for “loop”
5 skillsonboarding-cro
Improves user onboarding and activation by defining the aha moment, designing effective onboarding flows, and building engagement loops to boost retention.
20 · bundle
hooked-ux
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment) to analyze and improve user engagement, retention, and re-engagement strategies.
1.6k · bundle
More results
microinteractions
Design the small details—triggers, rules, feedback, loops, and modes—that separate good products from great ones, based on Dan Saffer's framework.
1.6k · bundle
lean-startup
Design MVPs, validated learning experiments, and pivot-or-persevere decisions using the Build-Measure-Learn loop and innovation accounting.
1.6k · bundle
game-ux
Audits game user experience across HUD clarity, menu navigation, tutorial effectiveness, control responsiveness, camera systems, feedback loops, loading screens, and settings completeness. Detects game engine (Unity UGUI/UI Toolkit, Unreal UMG, Godot Control, web-based), maps all UI screens and input contexts.
13