Plugins
12 plugins@deanpeters
Product Manager Skills
Product Manager Skills from deanpeters/Product-Manager-Skills.
56 skills · plugin
@auto-skiller
Content Production
Content Production from Auto-Skiller/plugboot.
2 skills · plugin
curated
Product Idea to PRD
For product managers to structure and validate a new product concept.
11 skills · plugin
curated
Planning & Product
PRDs, roadmaps, OKRs, discovery and product strategy.
23 skills · plugin
@alirezarezvani
Product Team
13 product skills with 17 Python tools: product manager toolkit (RICE, PRDs), agile product owner, product strategist, UX researcher, UI design system, competitive teardown, landing page generator, SaaS scaffolder, product analytics, experiment designer, product discovery, roadmap communicator, code-to-prd, research summarizer, apple-hig-expert.
10 skills · plugin
curated
Launch on Product Hunt
Launch a product on Product Hunt by researching, preparing assets, and executing the launch playbook.
3 skills · plugin
curated
Product Strategy Canvas Pack
For product managers and strategists to define, analyze, and refine product strategy using complementary canvas frameworks.
3 skills · plugin
@phuryn
Product Discovery
Product discovery skills for PMs: ideation, experiments, assumption testing, feature prioritization, and customer interview synthesis.
13 skills · plugin
curated
Create Product Strategy
Create a product strategy by analyzing market, defining vision, and generating a strategic plan.
3 skills · plugin
curated
Product Launch Campaign
Launch a new product with a multi-channel campaign from strategy to asset creation.
7 skills · plugin
curated
Product Photography for E-commerce
Generate professional product images for e-commerce listings from shoot to final assets.
3 skills · plugin
curated
Product Strategy Pipeline
From market analysis to north star metric, this pack builds a complete product strategy foundation.
4 skills · plugin
Results for “product”
114 skillsFrontend Design
Create distinctive, production-ready frontend interfaces with high visual quality. Use this skill whenever the user asks to build, design, or improve any web UI — including landing pages, dashboards, components, app screens, forms, or interactive widgets. Also trigger when the user says "make this look better", "redesign this", "add polish", "build a UI", "create a page", "style this", or references HTML/CSS/JS, React, Vue, Svelte, or any frontend framework. If the request involves any visible output rendered in a browser, use this skill — even if the user hasn't explicitly said "design." This skill produces intentional, memorable interfaces that avoid generic AI patterns.
16 · bundle
Design Review
Review a built frontend against its chosen direction, catch drift back to generic AI defaults, enforce state coverage, ethical patterns, UX heuristics, and polish, and check contrast with APCA (not the legacy WCAG ratio). Produces specific, prioritized fixes — never vibes-based feedback. Works with pasted screenshots or Playwright MCP automated capture. Load when the user asks to review a UI, audit a design, check if a frontend looks generic or vibecoded, evaluate visual quality or polish, says "review this UI", "is this design good", "audit my frontend", "does this feel like [product]", "design QA", or when frontend-design routes here. Sub-skill of frontend-design.
3 · bundle
Design HTML
Design finalization: generates production-quality Pretext-native HTML/CSS. Works with approved mockups from /design-shotgun, CEO plans from /plan-ceo-review, design review context from /plan-design-review, or from scratch with a user description. Text actually reflows, heights are computed, layouts are dynamic. 30KB overhead, zero deps. Smart API routing: picks the right Pretext patterns for each design type. Use when: "finalize this design", "turn this into HTML", "build me a page", "implement this design", or after any planning skill. Proactively suggest when user has approved a design or has a plan ready. (gstack) Voice triggers (speech-to-text aliases): "build the design", "code the mockup", "make it real".
0
Design Lab
Conduct a design interview, generate 5 distinct UI variations in a temporary route, collect real click-to-comment feedback on the live rendered variants via human-review, and produce an implementation plan. Use when the user wants to explore UI design options, redesign an existing component/page, or create new UI with multiple genuinely different approaches to compare — before writing production code or committing to a direction. For a lighter, single-component variant picker with no interview, use `prototype` instead. For reviewing a UI that's already real (not exploring new directions), use `visual-review`. Source: adapted from github.com/0xdesign/design-plugin's design-lab skill (interview + 5-variant structure), with feedback collection replaced by this repo's own `visual-review` skill (human-review) instead of a bespoke overlay component.
3
UX Audit
Reconstruct a product flow, then audit how usable it is — whether it makes sense, where users get confused or stuck, whether the copy and instructions are clear, and where friction causes drop-off. Produces a prioritized, severity-weighted findings report. Works from three inputs: frontend code in a repo, a live running app driven via a browser, or a written flow / spec / screenshots. Use this skill whenever the user asks for a UX review, usability audit, "is this flow confusing", "does this signup/onboarding/checkout make sense", "why are people dropping off", "audit this form", "where's the friction", or hands over a flow and asks whether it's user-friendly. Trigger even on casual phrasings ("is my checkout any good?") — it imposes the structure ad-hoc UX opinions miss. Audits flow usability and friction; for visual polish and interface quality the impeccable audit/critique skills apply instead.
0 · bundle
Wireflow
Create OR review a wireflow — the artifact BETWEEN user journeys and wireframes. It maps whole journeys into swimlane flows with high-level navigation (screens, decisions, system/agent steps) while keeping Jobs-To-Be-Done at the core, WITHOUT deep UI. Use whenever the user wants to "map the flows", "make/build a wireflow", turn journeys / JTBDs / a spec / a live prototype into flows, or put every journey on one board against shared owner lanes — even if they never say "wireflow". ALSO use it to REVIEW or critique an existing wireflow (image, FigJam, or description). In the A-Team pipeline this is a definition-phase skill: output lands in docs/features/<slug>/briefs/wireflow/ with jobs consumed by id from docs/product/jtbd/; pipeline mode derives the method decisions and highlights the riskiest at the gate, standalone mode runs the full grill. CREATE generates verified SVG/HTML (self-checked by rendering and Reading its output) in a horizontal per-journey OR shared-matrix layout, and can rebuild in FigJam. Do
0 · bundle