Results for “interior-design”
17 skillsemil-design-eng
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
0
emil-design-eng
Encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
5k
huashu-design
HTML-as-medium design for hi-fi prototypes, pitch decks, and motion exports (PPTX/PDF). USE WHEN the user asks for a one-pager, pitch deck, visual deck, capture deck, export deck to PDF or PowerPoint, or HTML visuals from pursuit intel. Builds numbered slide HTML under pursuits/{slug}/05_visuals/ and exports via vendored Node scripts (export_deck_pdf.mjs, export_deck_pptx.mjs). DO NOT USE FOR Word/Excel office docs (use renderers) or proposal prose (use proposal-generator).
0 · bundle
design-critic
Aesthetic assessment and design scoring across 6 dimensions. Use for UI critique, design review, visual quality assessment, remix suggestions. Activate on "design critique", "aesthetic review", "UI assessment", "visual quality", "design score", "remix this design". NOT for implementation (use frontend-developer), accessibility-only audits (use color-contrast-auditor), or brand identity creation.
10 · bundle
top-design
Create award-winning, immersive web experiences with dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation.
1.6k · bundle
frontend-design
Improve the visual design of a frontend by restyling components one at a time, with approval gates and no functional changes.
0
design-frontend
Create distinctive, production-grade frontend interfaces that avoid generic AI aesthetics. Use when the user says "build this UI", "design this page", "make it look good", "dashboard layout", "beautify this", or "make the UI feel premium".
8
redesign-existing-projects
Audits and upgrades existing websites and apps to premium quality by identifying generic AI patterns and applying high-end design standards without breaking functionality.
emil-design-eng
Encodes Emil Kowalski's design engineering philosophy — UI polish, component design, animation decisions, and the invisible details that make software feel great. Use as the reference/philosophy layer for interaction craft. For the narrower, task-specific pieces of this same philosophy, see `animate` (build one animation), `review-animations` (review a diff), `improve-animations` (audit a codebase), `find-animation-opportunities` (find what's missing motion), `animation-vocabulary` (name an effect), `apple-design` (gesture/spring physics), `ask-sonner` (the Sonner toast library). Source: github.com/emilkowalski/skills.
3
design-design-ui-designer
Expert UI designer specializing in visual design systems, component libraries, and pixel-perfect interface creation. Creates beautiful, consistent, accessible user interfaces that enhance UX and reflect brand identity
2
visual-design-taste
Choose and apply high-quality frontend visual direction for websites, apps, dashboards, redesigns, landing pages, portfolios, and UI polish. Use when prompts mention design taste, anti-slop UI, redesign, premium visual design, minimalist, brutalist, legacy style inheritance, design direction, or the old taste-skill/gpt-tasteskill/soft-skill/brutalist-skill/minimalist-skill/redesign-skill skills.
0 · bundle
quieter
Tone down overly bold or visually aggressive designs. Reduces intensity while maintaining design quality and impact.
1 · bundle
design-taste-frontend
Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.
0
quieter
Tone down overly bold or visually aggressive designs. Reduces intensity while maintaining design quality and impact.
55 · bundle
claude-design
Design one-off HTML artifacts (landing, deck, prototype).
0
taste-redesign
Audits an EXISTING UI/codebase for generic AI patterns and applies targeted craft fixes — layout, interactivity, content, iconography, and code quality — without discarding the project's own identity. Use when a UI looks flat, generic, or "AI-slop" and there is code to improve, not build from scratch. Triggers on: "improve the design", "looks generic", "not polished enough", "redesign this", "elevate the UI", "it looks boring", "make it better looking", "apply taste", "design review". Works with any CSS framework. For designing a NEW project's identity from a brief, use `taste-skill` instead — this skill only upgrades what's already built. Source: github.com/Leonxlnx/taste-skill (redesign-skill), restored to the full checklist + the project-identity rule the earlier port had dropped.
3
claude-design
Design one-off HTML artifacts (landing, deck, prototype).
0