Results for “iphone”
7 skillsMore results
ios-hig
Use when designing iOS interfaces, implementing accessibility (VoiceOver, Dynamic Type), handling dark mode, ensuring adequate touch targets, providing animation/haptic feedback, or requesting user permissions. Apple Human Interface Guidelines for iOS compliance.
28 · bundle
mockup-device-3d
Renders UI content inside 3D iPhone and MacBook mockups using CSS transforms, with glass lens flares, ground reflection, and an optional turntable animation.
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apple-design
Translates Apple's fluid interface design principles—springs, interruptible motion, velocity handoff, and momentum projection—into concrete web techniques for building and reviewing gesture-driven UI.
2
ios
Builds, ships, and debugs native iOS apps: lifecycle, permissions, entitlements, push, widgets, StoreKit, and App Store review. Use when a submission is rejected or a guideline blocks a release; when a permission prompt never appears, or a call fails with a missing-entitlement error; when push, background refresh, or a background upload never runs; when a universal link opens Safari instead of the app; when the app is killed by the watchdog, by jetsam, or with 0xdead10cc, hangs on launch, or crashes only on device; when a widget, Live Activity, or app extension runs out of memory; when purchases, subscriptions, or restore fail; when a privacy manifest, tracking prompt, or data label is required; when layout breaks under Dynamic Type; or when a new iOS release breaks a shipped app. Not for Swift language mechanics (`swift`), IDE, signing and build settings (`xcode`), store listings and submission workflow (`app-store`), or cross-platform apps (`react-native`, `flutter`).
28 · bundle
apple-design
Translates Apple's fluid interface design principles—spring animations, direct manipulation, interruptibility, and velocity handoff—into web implementations using CSS, Pointer Events, and spring libraries like Motion/Framer Motion.
5k
web-proto-soft
Creates Apple-style soft UI prototypes with squircle cards, spring motion, and ambient mesh backgrounds.
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