Plugins
5 pluginscurated
Feature Development Pipeline
Plan, execute, and verify a feature using structured planning, gated pipeline, and issue tracking.
10 skills · plugin
curated
Agent Interview and Planning
For developers who want to clarify project requirements through structured interviews and generate actionable plans.
9 skills · plugin
curated
Implement Plan with Git Workflow
Execute a predefined implementation plan step by step using isolated git worktrees and structured version control.
6 skills · plugin
curated
PRD to Implementation Plan
Transform a raw product idea into a structured PRD and then into a technical implementation plan with issues.
11 skills · plugin
curated
Spec-Driven Development
Write a structured spec, plan vertical slices, and build iteratively with TDD and gated commits.
9 skills · plugin
Results for “plan-structure”
9 skillsFrontend Scaffold Planner
Plan the frontend application structure for a product or feature. Use when the team needs route structure, feature modules, state boundaries, design-system needs, and frontend delivery sequencing based on defined screens and flows.
0
Interface Designer
Plans interface structure, component layout, and interaction details for product flows before implementation.
20
Frontend Architecture Planner
Use when the team needs route structure, feature modules, design-system boundaries, and frontend responsibilities for a React, Next.js, or Tailwind application. Trigger on requests about frontend architecture, app structure, pages, modules, or client-side delivery planning.
0
Pine Visualizer
Decomposes trading ideas into actionable Pine Script components by analyzing YouTube videos or conceptual questions, then produces structured implementation plans.
1
More results
Analyze And Plan
Analyzes development requirements and generates structured acceptance criteria for AEM Edge Delivery Services tasks, including task breakdowns and edge case identification.
142 · bundle
Hyperframes Core
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.
0 · bundle
Prototype
Build multiple genuinely different versions of a UI piece you describe, rendered behind a visual picker so you can flip through them live and promote the one that feels right. Use this proactively, without waiting to be asked, whenever evaluating a new feature, a layout, a section, a visual, a design, or any UI decision — divergent options beat a single guess. Fast, no interview, single-component scope. For a full structured exploration (interview, 5 variants of a whole page, real feedback collection, implementation plan) when the direction itself is still open, use `design-lab` instead — that one requires explicit invocation. Source: github.com/emilkowalski/skills.
3 · bundle
Threat Modeling
Structured threat modeling skill using the PASTA framework (Process for Attack Simulation and Threat Analysis) combined with Adam Shostack's 4-question framework. Use this skill whenever the user asks to do threat modeling, security analysis, map the attack surface, identify threats, or review an application for security risks — even if they don't mention PASTA or a specific framework by name. Core activities: Component Mapping (architecture + data flows), Critical Assessment (business impact prioritization), and Logic Flaw Identification (attacker mindset on business logic). Produces: component map diagram (Mermaid), data flow diagram (Mermaid), attack tree (Mermaid), STRIDE threat table, prioritized risk register, and an actionable mitigation plan. Invoke proactively for any security review, architecture review, or "what could go wrong?" session.
21
Design Lab
Conduct a design interview, generate 5 distinct UI variations in a temporary route, collect real click-to-comment feedback on the live rendered variants via human-review, and produce an implementation plan. Use when the user wants to explore UI design options, redesign an existing component/page, or create new UI with multiple genuinely different approaches to compare — before writing production code or committing to a direction. For a lighter, single-component variant picker with no interview, use `prototype` instead. For reviewing a UI that's already real (not exploring new directions), use `visual-review`. Source: adapted from github.com/0xdesign/design-plugin's design-lab skill (interview + 5-variant structure), with feedback collection replaced by this repo's own `visual-review` skill (human-review) instead of a bespoke overlay component.
3