Packs
1 packResults for “product-ux”
10 skillsimpeccable
Designs and iterates production-grade frontend interfaces, covering UX review, visual hierarchy, accessibility, performance, responsive behavior, theming, typography, layout, color, motion, and design systems. Handles websites, landing pages, dashboards, product UI, components, forms, and more.
0 · bundle
design
Canonical repo-local DESIGN.md workflow for product, UI/UX, and frontend decision source of truth
0
interface-designer
Plans interface structure, component layout, and interaction details for product flows before implementation.
20
More results
product-builder-orchestrator
Use when the request is broad and spans idea evaluation, MVP planning, UX, frontend, backend, database, auth, integrations, and launch strategy. Trigger on asks like "build this app", "turn this idea into a product", "design the whole system", or "plan everything end to end".
0
ui-ux-design
Design game user interfaces and user experience flows including HUD, menus, inventory screens, accessibility, and player feedback systems. Use when designing how the player interacts with game systems visually. Also trigger for "game UI", "game UX", "HUD design", "menu design", "inventory UI", "game accessibility", or "game interface".
0
web-design
Takes a PRD, reference URL, screenshot, or keywords to produce a DESIGN.md specification, then generates production-ready web code that meets UI/UX, visual, motion, and responsive standards.
635 · bundle
ui-ux-pro-max
UI/UX design intelligence and implementation guidance for building polished interfaces. Use when the user asks for UI design, UX flows, information architecture, visual style direction, design systems/tokens, component specs, copy/microcopy, accessibility, or to generate/critique/refine frontend UI (HTML/CSS/JS, React, Next.js, Vue, Svelte, Tailwind). Includes workflows for (1) generating new UI layouts and styling, (2) improving existing UI/UX, (3) producing design-system tokens and component guidelines, and (4) turning UX recommendations into concrete code changes.
1 · bundle
ux-audit
Reconstruct a product flow, then audit how usable it is — whether it makes sense, where users get confused or stuck, whether the copy and instructions are clear, and where friction causes drop-off. Produces a prioritized, severity-weighted findings report. Works from three inputs: frontend code in a repo, a live running app driven via a browser, or a written flow / spec / screenshots. Use this skill whenever the user asks for a UX review, usability audit, "is this flow confusing", "does this signup/onboarding/checkout make sense", "why are people dropping off", "audit this form", "where's the friction", or hands over a flow and asks whether it's user-friendly. Trigger even on casual phrasings ("is my checkout any good?") — it imposes the structure ad-hoc UX opinions miss. Audits flow usability and friction; for visual polish and interface quality the impeccable audit/critique skills apply instead.
0 · bundle
applying-web-design-guidelines
Audits and enforces web interface standards covering accessibility, performance, UX, and code quality from Vercel Engineering's Web Interface Guidelines. Use this skill when reviewing UI code, checking accessibility compliance, auditing design implementations, running pre-merge frontend checks, or when someone asks to "review my UI", "check accessibility", "check my site", "audit design", or "is this component correct". Apply proactively when writing form elements, interactive components, images, animations, or anything that users directly touch — these guidelines prevent common mistakes before they reach production.
3 · bundle
design-review
Review a built frontend against its chosen direction, catch drift back to generic AI defaults, enforce state coverage, ethical patterns, UX heuristics, and polish, and check contrast with APCA (not the legacy WCAG ratio). Produces specific, prioritized fixes — never vibes-based feedback. Works with pasted screenshots or Playwright MCP automated capture. Load when the user asks to review a UI, audit a design, check if a frontend looks generic or vibecoded, evaluate visual quality or polish, says "review this UI", "is this design good", "audit my frontend", "does this feel like [product]", "design QA", or when frontend-design routes here. Sub-skill of frontend-design.
3 · bundle