Results for “spring-animations”

27 skills
More results
emilkowalski
emil-design-eng
Encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
5k
heygen
hyperframes-keyframes
Creates seek-safe 2D/3D keyframe animations using GSAP, CSS, Anime.js, WAAPI, FLIP, SVG morph/draw, and text trails for HyperFrames compositions.
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heygen
hyperframes-animation
Provides atomic motion rules, multi-phase scene blueprints, scene transitions, motion-design techniques, and runtime adapters (GSAP, Lottie, Three.js, Anime.js, CSS, WAAPI, TypeGPU) for composing animations with HyperFrames.
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affaan-m
motion-patterns
Provides copy-paste animation patterns for React and Next.js, including buttons, modals, toasts, stagger lists, page transitions, scroll reveals, and layout animations, all built on motion-foundations tokens.
226k
remotion-dev
remotion-markup
Guidance for writing Remotion React markup with animation patterns, media handling, sequences, effects, and advanced features like 3D, audio visualization, and parameterized videos.
3.9k · bundle
nexu-io
sprite-animation
Creates educational single-frame posters with pixel art mascots and kinetic typography using pure CSS keyframe animations, no JavaScript required.
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nexu-io
motion-frames
Creates a hero frame with looping CSS animations including a rotating type ring, animated globe, ticking timer, and parallax labels.
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oimiragieo
mengto-animation-on-scroll
Create an on-scroll animation trigger using IntersectionObserver with Tailwind-friendly animation classes and keyframes. Use when asked for scroll-reveal, animate-on-scroll, or sequencing element animations when they enter the viewport.
0 · bundle
github
gsap-framer-scroll-animation
Build scroll animations, parallax effects, pinned sections, and scroll-triggered reveals using GSAP ScrollTrigger or Framer Motion in vanilla JS, React, or Next.js.
36.2k · bundle
greensock
gsap-scrolltrigger
Create scroll-driven animations with pinning, scrubbing, and trigger-based timelines using GSAP ScrollTrigger.
10.9k
greensock
gsap-core
Animate DOM and SVG elements with GSAP's core engine: tweens, easing, staggers, transforms, and responsive matchMedia.
10.9k
oimiragieo
mengto-gsap
Use when you need to add or debug professional web animations with GSAP (timelines, ScrollTrigger, stagger, transforms) in HTML/CSS/JS/React. Includes patterns for smooth motion, performance, and common pitfalls.
0 · bundle
kensaurus
design-motion
Design and implement new isolated motion — micro-interactions, page transitions, scroll, hover — with Framer Motion, CSS, or GSAP. Use when adding one animation to a new surface. Existing-app coherent pass → enhance-motion. Do not fire for "motion pass across the app".
8 · bundle
auto-skiller
sketch
Builds interactive HTML sketches with working states, transitions, and a shared CSS theme system for design exploration.
1
affaan-m
motion-advanced
Build complex, interactive animations in React/Next.js including drag-and-drop, gestures, text animations, SVG path drawing, custom hooks, and imperative sequences.
226k
bog5d
gsap-animation
GSAP animation for HTML/React — core tweens, timelines, ScrollTrigger, React useGSAP hooks, performance best practices. Use when building animated web pages, scroll-driven effects, React/Next.js animations, or any HTML/CSS animation beyond simple transitions. Pairs with claude-design / guizang-ppt / html-to-video.
0
eliferjunior
gsap
Create advanced animations with GSAP. Use when building complex timelines, scroll-driven animations, SVG morphing, text animations, or high-performance web animations beyond CSS capabilities.
0
joshuashepherd
animation
Add scroll animations, micro-interactions, or page transitions to a component using GSAP, with reduced-motion support and performance best practices.
1
om-scogo
motion
Motion animation library for JavaScript, React and Vue. Use when creating animations, gestures, layout transitions, scroll-linked effects, or working with motion values and animation controls.
0 · bundle
nexu-io
web-proto-soft
Creates Apple-style soft UI prototypes with squircle cards, spring motion, and ambient mesh backgrounds.
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dvy1987
motion-animation
Build Motion (Framer Motion) React animations — declarative motion components, variants, AnimatePresence, layout transitions, scroll effects, and inline SVG pathLength. Load when the user asks to animate with Motion, Framer Motion, motion.div, AnimatePresence, layout animation, whileInView, or React enter/exit transitions. Also triggers on "framer-motion", "motion/react", "useReducedMotion", or "React animation library". React/Next only — not README embeds or non-React.
3 · bundle
oimiragieo
mengto-animation-systems
Use when designing or implementing product-grade web motion like Stripe, Linear, Apple, and Vercel. Covers motion principles, easing/duration defaults, choreography patterns, scroll/hover interactions, performance, accessibility (reduced motion), and implementation guidance.
0 · bundle
antigravity
ui-motion
Apply named StyleSeed motion to React components using framer-motion, with personality seeds and keyword moves from a motion library.
42.4k
alunadev
emil-design-eng
Encodes Emil Kowalski's design engineering philosophy — UI polish, component design, animation decisions, and the invisible details that make software feel great. Use as the reference/philosophy layer for interaction craft. For the narrower, task-specific pieces of this same philosophy, see `animate` (build one animation), `review-animations` (review a diff), `improve-animations` (audit a codebase), `find-animation-opportunities` (find what's missing motion), `animation-vocabulary` (name an effect), `apple-design` (gesture/spring physics), `ask-sonner` (the Sonner toast library). Source: github.com/emilkowalski/skills.
3
theheavenlyd3mon
ios-animations
Clinic-architecture-aligned iOS animation craft guidelines for SwiftUI (iOS 26 / Swift 6.2) covering motion tokens, spring physics, gesture continuity, spatial transitions, micro-interactions, and accessibility. Enforces @Equatable on animated views and keeps animation state aligned with Domain/Data feature boundaries. Use when writing, reviewing, or refactoring SwiftUI animation code under the clinic modular MVVM-C architecture.
28 · bundle