Results for “uix-guest”
6 skillsMore results
ui-ux-design
Design game user interfaces and user experience flows including HUD, menus, inventory screens, accessibility, and player feedback systems. Use when designing how the player interacts with game systems visually. Also trigger for "game UI", "game UX", "HUD design", "menu design", "inventory UI", "game accessibility", or "game interface".
0
ui-test
Runs adversarial UI tests in a real browser, covering functional, accessibility, responsive, and UX checks, with diff-driven, exploratory, and parallel workflows.
1 · bundle
ui-test
Runs adversarial UI tests in a real browser using the browse CLI, analyzing git diffs to test only changed areas or exploring the full app to find bugs in functionality, accessibility, responsive layout, and UX.
3.6k · bundle
ui-ux-pro-max
UI/UX design intelligence and implementation guidance for building polished interfaces. Use when the user asks for UI design, UX flows, information architecture, visual style direction, design systems/tokens, component specs, copy/microcopy, accessibility, or to generate/critique/refine frontend UI (HTML/CSS/JS, React, Next.js, Vue, Svelte, Tailwind). Includes workflows for (1) generating new UI layouts and styling, (2) improving existing UI/UX, (3) producing design-system tokens and component guidelines, and (4) turning UX recommendations into concrete code changes.
1 · bundle
ui-qa
Routes rendered UI testing, visual regression, browser QA, accessibility, responsive, performance, or frontend review to a leaf skill.
0