Plugins

1 plugin

Results for “unifi”

10 skills
More results
claude-dev-suite
Uniffi
UniFFI by Mozilla — generates idiomatic Kotlin, Swift, Python, and Ruby bindings from a Rust crate. Covers UDL definition, proc-macro mode, async support, callback interfaces, error handling, custom types, and the Kotlin Multiplatform fork (uniffi-kotlin-multiplatform-bindings) used by BDK, Breez SDK, CDK, LWK. USE WHEN: user mentions "UniFFI", "Rust to Kotlin", "Rust to Swift", "FFI bindings", "uniffi-rs", "UDL file", "uniffi-bindgen", "BDK bindings", "Breez SDK bindings", "kotlin-multiplatform-bindings", "Mozilla UniFFI" DO NOT USE FOR: Raw C FFI - use `languages/swift` interop quick-ref + Rust core DO NOT USE FOR: WebAssembly bindings - use wasm-bindgen DO NOT USE FOR: Flutter/Rust bridge - use `flutter_rust_bridge` skill if exists DO NOT USE FOR: React Native - use `uniffi-bindgen-react-native` (out of scope here)
28 · bundle
antfu
Unocss
Configure and use UnoCSS, an instant atomic CSS engine with presets, rules, shortcuts, and integrations for Vite and Nuxt.
5.5k · bundle
solizardking
Lp Integration
Integrate Uniswap liquidity provisioning (LP) into applications via the LP REST API. Use when the user says "LP API", "liquidity provisioning API", "provide liquidity programmatically", "create LP position via API", "add liquidity via API", "increase liquidity", "decrease liquidity", "remove liquidity", "claim LP fees", "collect LP fees", "manage LP positions in code", or mentions building a backend, bot, or frontend that creates or manages Uniswap v2/v3/v4 liquidity positions through an API. Also use when debugging LP API calls (e.g. /lp/create, /lp/check_approval, /lp/increase, /lp/decrease, /lp/claim_fees), unexpected response fields, the approval or EIP-712 permit flow, or transaction-building errors for liquidity positions. For generating deep links to the Uniswap web app instead of calling the API, use the liquidity-planner skill; for using the Uniswap v4 SDK directly rather than the REST API, use the v4-sdk-integration skill.
0 · bundle
comeonoliver
Unocss
Configure and use UnoCSS, an instant atomic CSS engine that is a superset of Tailwind CSS, including rules, shortcuts, presets, and integrations.
61
30eggis
Game Development Unity Unity Architect
Data-driven modularity specialist - Masters ScriptableObjects, decoupled systems, and single-responsibility component design for scalable Unity projects
2
antfu
Antfu Design
Build interfaces with UnoCSS using semantic tokens, dark mode parity, and design polish for devtools and landing pages.
5.5k · bundle
om-scogo
Unocss
UnoCSS instant atomic CSS engine, superset of Tailwind CSS. Use when configuring UnoCSS, writing utility rules, shortcuts, or working with presets like Wind, Icons, Attributify.
0 · bundle
antigravity
Unship
Compare multiple UI variants locally in a real app, choose one, and clean up unused temporary code.
42.4k
concertonotes
Bom
BOM (Bill of Materials) management for electronics projects — the primary orchestrator skill that coordinates DigiKey, Mouser, LCSC, element14, JLCPCB, PCBWay, and KiCad skills into a unified workflow. Create, update, and maintain BOMs with part numbers, costs, quantities stored as KiCad symbol properties. ALWAYS trigger this skill for any task involving component sourcing, pricing, ordering, distributor searches, BOM export, or fabrication preparation — even if the user names a specific distributor or fab house (e.g. "search DigiKey for...", "generate JLCPCB BOM", "order from Mouser"). This skill decides which distributor/fab skills to invoke and in what order. Also trigger on phrases like "what parts do I need", "order components", "how much will this cost", "export for JLCPCB", "find parts for this board", "cost estimate", "compare pricing", or "check stock".
0 · bundle