Results for “3d-rendering”
63 skills3d-games
Provides principles for 3D game development, covering rendering pipelines, shaders, physics, cameras, lighting, and LOD optimization.
0 · bundle
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
3
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
1
muapi-floor-plan-rendering
Design a 2D floor plan and convert it into a realistic, high-quality 3D architectural rendering.
3.7k
3d-modeler-ia
Expert en modélisation 3D (Blender, Maya, ZBrush, texturing, rigging, rendering)
6
agent-3d-modeler-v2
3D modeler v2 — Blender, Maya, ZBrush, texturing, rigging, animation, game assets, rendering
6
More results
vizcom
Transforms rough sketches or text descriptions into photorealistic 3D renders using Vizcom's AI rendering modes and prompt weighting.
0 · bundle
threejs-geometry
Create 3D shapes using Three.js built-in geometries, custom BufferGeometry, and instanced rendering.
2.5k
vizcom
Transforms rough sketches or text descriptions into photorealistic 3D product renders with customizable styles and materials.
2
muapi-action-figure-generator
Turns a person's photo into a custom 3D action figure with collectible toy packaging.
3.7k
vizcom
Transforms rough sketches or text descriptions into high-fidelity 3D-like product renders using Vizcom's AI platform.
3
threejs-fundamentals
Set up 3D scenes with Three.js, including scene, camera, renderer, Object3D hierarchy, coordinate systems, and math utilities.
2.5k
threejs-fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
0
3d-llm-injecting-the-3d-world-into-large-language-models-arx
3D-LLM: Injecting the 3D World into Large Language Models
6
vizcom
Transforms rough sketches or text descriptions into photorealistic, high-fidelity 3D product renders with customizable styles and materials.
5
hyperframes-keyframes
Creates seek-safe 2D/3D keyframe animations using GSAP, CSS, Anime.js, WAAPI, FLIP, SVG morph/draw, and text trails for HyperFrames compositions.
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3d-ui
Web and App implementation guide for 3D UI. Trigger when user wants actual 3D objects, perspective effects, and spatial depth.
6
193-map-499a16db
Maps images and data onto 3D surfaces using Three.js textures, covering types, material maps, wrapping, filtering, UV mapping, color space, and optimization.
7 · bundle
threejs-geometry
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
0
3d-art-director-agent
Agent profile for art direction in 3D web design, product configurators, hero scenes, AR previews, and immersive visual interfaces.
1 · bundle
threejs-materials
Create and configure Three.js materials including PBR, basic, phong, shader, and physical materials for 3D rendering.
2.5k
css-performance-optimization
Every visual change enters the pipeline at one of four stages, and the stage
2
shader-material-design
Use this skill for custom shaders, materials, postprocessing, visual effects, uniforms, GLSL patterns. Trigger when the task involves 3d web work related to Shader Material Design, production implementation, audits, debugging, strategy, or validation.
1 · bundle
shader-dev
Create real-time GLSL shader effects including ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, and post-processing with 36 documented techniques.
12.9k · bundle
mengto-threejs
Use when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance). Helpful for designers shipping 3D UI moments.
0 · bundle
3d-modeling
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
128 · bundle
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
1 · bundle
threejs-interaction
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
0
shader-dev
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.
228 · bundle
remotion-render
Renders videos and still images from Remotion compositions using the CLI, with guidance on transparent output.
3.9k · bundle
clay
AI 3D model generation agent. Generates text-to-3D and image-to-3D code (Python/JS/OpenSCAD) using Meshy, Tripo, Hunyuan3D, Rodin, Sloyd, and Stability APIs. Handles game pipeline integration, LOD, retopology, UV, and QC validation.
65 · bundle
deepstream-import-vision-model
Import object detection models from HuggingFace or NVIDIA NGC into a DeepStream pipeline with automated ONNX download, TensorRT engine build, custom parser, multi-stream benchmark, and PDF report generation.
2.2k · bundle
rhino3d-scripts
Write, edit, and debug scripts for Rhinoceros 3D (Rhino 8+), covering RhinoPython, RhinoScript/VBScript, RhinoCommon .NET, and command macros for automating modeling tasks.
36.2k · bundle
tao-train-pointpillars
Train, evaluate, export, prune, and run inference for PointPillars 3D object detection models from LiDAR point clouds using NVIDIA TAO.
2.2k · bundle
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
0 · bundle
vizcom
Transforms sketches and text descriptions into photorealistic 3D renders for product design, with control over materials, lighting, and style.
42.4k