Results for “aba-game”
50 skillsMore results
Abm Play
Turn a target account list into a real account-based play, not a spray. It tiers the accounts, sets the research angle per tier, builds the multi-thread across marketing and sales, and orchestrates the touches so the account feels one coordinated motion instead of a rep and a marketer working past each other. Built for B2B revenue teams, customizable to your CRM and your channels. Trigger on "build an ABM play", "account-based plan for this list", "how do I run ABM on these accounts", "tier my target list", "coordinate marketing and sales on these accounts", or any account-based planning request.
0 · bundle
Agak Rule
Rule (agak-rule)
1 · bundle
Game
Turns a one-sentence game concept into a complete, playable design with rules, components, and variations, and also designs gamification systems for real-world goals.
32
Gaming Agb
Prüft Gaming-AGB auf rechtliche Risiken nach BGB §§ 305-310, erstellt Klauselampel, Redline und Ersatzformulierungen mit gerichtsfester Begründung.
1.5k
Game Engine
Build web-based games and game engines using HTML5 Canvas, WebGL, and JavaScript with frameworks like Phaser, Three.js, and Babylon.js.
36.2k · bundle
Game Audience
Use only for video game projects; identify player segments by taste, behavior, platform, genre affinity, and motivation
1 · bundle
Game AI
Analyzes game AI systems in a codebase, covering behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering, perception, difficulty adaptation, NPC dialogue, and AI debugging tools for Unity, Unreal, and Godot projects.
13
Web Games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
3
Nba Stats API
NBA Stats API skill. Use when working with NBA Stats for playerdashptshots, leagueleaders, playerdashptreb. Covers 91 endpoints.
6 · bundle
Afak Rule
Rule (afak-rule)
1 · bundle
Game Development Game Designer
Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design across all engines and genres
2
Game Analytics
Design telemetry systems, define KPIs, analyze player behavior data, and set up dashboards for data-driven game design decisions. Use when instrumenting a game for analytics or interpreting player data. Also trigger for "game telemetry", "player analytics", "game metrics", "KPIs", "player retention", "funnel analysis", or "player behavior".
0
Pokemon Player
Play Pokemon games autonomously via headless emulation. Starts a game server, reads structured game state from RAM, makes strategic decisions, and sends button inputs — all from the terminal.
0 · bundle
Team Ba
Analyzes requirements and produces four artifact files: requirements, user stories, acceptance criteria, and business rules, with optional SRS workflow integration.
19 · bundle
Alphagbm Options Strategy
Recommends optimal multi-leg option strategies based on market view, with 15+ templates and full P&L profiles.
1.2k
Agent Agent
Agent skill for agent - invoke with $agent-agent
0
Bmad Gds
AI-driven Game Development Studio (BMAD-GDS). Routes game projects through Pre-production, Design, Architecture, Production, and Game Testing phases using 6 specialized agents. Supports Unity, Unreal Engine, Godot, and custom engines.
42 · bundle
Pokemon Player
Play Pokemon games autonomously via headless emulation. Starts a game server, reads structured game state from RAM, makes strategic decisions, and sends button inputs — all from the terminal.
3
UI UX Design
Design game user interfaces and user experience flows including HUD, menus, inventory screens, accessibility, and player feedback systems. Use when designing how the player interacts with game systems visually. Also trigger for "game UI", "game UX", "HUD design", "menu design", "inventory UI", "game accessibility", or "game interface".
0
Adag Time
Time (adag-time)
1 · bundle
Afag Time
Time (afag-time)
1 · bundle
Game Development Game Audio Engineer
Interactive audio specialist - Masters FMOD/Wwise integration, adaptive music systems, spatial audio, and audio performance budgeting across all game engines
2
Afaz Action
Action (afaz-action)
1 · bundle
Agent Goal Planner
Agent skill for goal-planner - invoke with $agent-goal-planner
0
Agha Actor Model
Foundational concurrent computation model where actors communicate exclusively through asynchronous message passing
10 · bundle
Acaf Memory
Memory (acaf-memory)
1 · bundle
Economy Design
Design in-game economies including currencies, progression systems, loot tables, monetization, and resource flow. Use when building the economic backbone of a game. Also trigger for "game economy", "loot table", "drop rates", "currency system", "progression design", "monetization strategy", or "reward system".
0
Alphagbm Marks Cycle
Provides a single 0-100 cycle score blending VIX, SPY IV Rank, Put/Call ratio, and valuation percentile to determine offense vs. defense posture, based on Howard Marks' market cycle framework.
1.2k
Agenthub
Multi-agent collaboration plugin that spawns N parallel subagents competing on the same task via git worktree isolation. Agents work independently, results are evaluated by metric or LLM judge, and the best branch is merged. Use when: user wants multiple approaches tried in parallel — code optimization, content variation, research exploration, or any task that benefits from parallel competition. Requires: a git repo.
0 · bundle
Abak Rule
融合潜能蒸馏与规则抽象能力,从规则维度提取和转化潜能,构建基于规则的潜能发展框架。
1 · bundle
Ahak Rule
Rule (ahak-rule)
1 · bundle
Game Plan
Create game plans with strategy and tactics. TRIGGERS - Use when user needs help with game-plan related tasks.
22
Abah Symbol
融合潜能蒸馏与符号抽象能力,将抽象的潜能转化为符号系统,构建基于符号的潜能表达框架。
1 · bundle
Moonpay Scout
Prediction market arbitrage & alpha scout. Searches Polymarket and Kalshi for the same event, runs cross-platform arb math (including fees), and ranks opportunities by profitability. Use when asked to "find arb", "scout markets", "find edge", or scan a specific topic across prediction markets.
0
Game Design
Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, level, tilemap, games, gamedev, interactive, gameplay, physics, engines, performance, player-experience" mentioned.
128 · bundle