Results for “abc-game”

50 skills
More results
qhjqhj00
Abc Eval
Benchmarks large language models on symbolic music understanding and instruction following using text-based ABC notation, covering syntax parsing, error detection, segment-level reasoning, and sequence-level musical analysis.
3
heath-gtm
Abm Play
Turn a target account list into a real account-based play, not a spray. It tiers the accounts, sets the research angle per tier, builds the multi-thread across marketing and sales, and orchestrates the touches so the account feels one coordinated motion instead of a rep and a marketer working past each other. Built for B2B revenue teams, customizable to your CRM and your channels. Trigger on "build an ABM play", "account-based plan for this list", "how do I run ABM on these accounts", "tier my target list", "coordinate marketing and sales on these accounts", or any account-based planning request.
0 · bundle
dvcrn
Game
Turns a one-sentence game concept into a complete, playable design with rules, components, and variations, and also designs gamification systems for real-world goals.
32
dracounion
Career Game Design
当需要主动设计和构建个人职业生涯,而非被动接受传统就业时
11 · bundle
github
Game Engine
Build web-based games and game engines using HTML5 Canvas, WebGL, and JavaScript with frameworks like Phaser, Three.js, and Babylon.js.
36.2k · bundle
qhjqhj00
C2c Eval
Benchmarks language model agents on the C2C multi-agent negotiation task, reporting win rate across starting positions.
3
kensaurus
Test Red Team
Adversarial red-team of a running web, React Native, or Capacitor hybrid app. Use when asked to "red team this app", "attack my app", "break it", "find all the defects", "adversarial test", "pre-launch hardening", "pentest the app", or "full app QA". Naive monkey / guest vs logged-in wander → test-exploratory.
8 · bundle
oxoyo
Afaz Action
Action (afaz-action)
1 · bundle
oxoyo
Acaf Memory
Memory (acaf-memory)
1 · bundle
oxoyo
Afak Rule
Rule (afak-rule)
1 · bundle
tinh2
Game AI
Analyzes game AI systems in a codebase, covering behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering, perception, difficulty adaptation, NPC dialogue, and AI debugging tools for Unity, Unreal, and Godot projects.
13
runcomfy-com
Ace Step
Generate, inpaint, and outpaint music with ACE Step on RunComfy via the `runcomfy` CLI. ACE Step is StepFun-AI's open-weights music foundation model — tag-driven composition (genre, mood, instruments), multilingual lyrics with section markers, 5 s to 4 min stereo output, $0.0002–0.0003 per second (≈ 27× cheaper than ElevenLabs Music). Four endpoints: ACE Step text-to-audio (the default), ACE Step 1.5 text-to-audio (50+ language lyrics, refined structured-lyric handling), ACE Step audio-inpaint (regenerate a time range inside an existing track), ACE Step audio-outpaint (extend an existing track before or after). Triggers on "ace step", "ace-step", "acestep", "ACE music", "open music model", "cheap AI music", "inpaint audio", "audio inpaint", "extend music", "audio outpaint", "lengthen track", "music with tags", or any explicit ask to generate or edit music with ACE Step.
12
haongo232
Web Games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
3
georgeqle
Game Audience
Use only for video game projects; identify player segments by taste, behavior, platform, genre affinity, and motivation
1 · bundle
kursku
Develop Web Game
Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.
55 · bundle
demerzels-lab
Kradleverse Act
Sends an action in a Kradleverse game using a local script.
10 · bundle
kbarbel640-del
Kradleverse Act
Sends an action in a Kradleverse game using a local script.
1 · bundle
georgeqle
Game Core Loop
Use only for video game projects; analyze moment-to-moment, session, progression, and retention loops
1 · bundle
doany-ai
Ace Step
Generate, inpaint, and outpaint music with ACE Step on RunComfy via the `runcomfy` CLI. ACE Step is StepFun-AI's open-weights music foundation model — tag-driven composition (genre, mood, instruments), multilingual lyrics with section markers, 5 s to 4 min stereo output, $0.0002–0.0003 per second (≈ 27× cheaper than ElevenLabs Music). Four endpoints: ACE Step text-to-audio (the default), ACE Step 1.5 text-to-audio (50+ language lyrics, refined structured-lyric handling), ACE Step audio-inpaint (regenerate a time range inside an existing track), ACE Step audio-outpaint (extend an existing track before or after). Triggers on "ace step", "ace-step", "acestep", "ACE music", "open music model", "cheap AI music", "inpaint audio", "audio inpaint", "extend music", "audio outpaint", "lengthen track", "music with tags", or any explicit ask to generate or edit music with ACE Step.
5
kensaurus
Test Playwright
Close the PDCA loop on this session's diff. Headed playwright-cli, fix as you go. Use when "test my changes", "PDCA this". Pixel diffs → test-visual-regression. Story CRUD → test-qa. Monkey / guest vs logged-in → test-exploratory.
8
michaelschecht
Mechanics Design
Design and document core game mechanics, systems interactions, feedback loops, and emergent behavior. Use when defining how the game plays at a systems level. Also trigger for "game mechanics", "gameplay systems", "game loop", "game rules", "combat system", "crafting system", or "progression system".
0
saranskumar
Access Control Planner
Use this when the team needs to define permissions, roles, membership rules, resource ownership, or action-level authorization separate from authentication choice. Trigger on requests about access models, RBAC, ABAC, tenancy, or protected operations.
0
enuno
Yoink
Play Yoink, an onchain capture-the-flag game on Base. Yoink the flag from the current holder, check game stats and leaderboards, view player scores, and compete for the trophy. Uses Bankr for transaction execution.
1
bankrbot
Yoink
Play an onchain capture-the-flag game on Base by yoinking the flag from the current holder, checking game stats and leaderboards, and competing for the trophy using Bankr for transaction execution.
1.2k · bundle
lionelsimai
Game Plan
Create game plans with strategy and tactics. TRIGGERS - Use when user needs help with game-plan related tasks.
22
majiayu000
Aoc
Solve Advent of Code puzzles and algorithm challenges with a TDD workflow, algorithm selection guidance, and input parsing patterns.
567 · bundle
georgeqle
Game Comparables
Use only for video game projects; research comparable titles, tags, prices, player signals, and positioning patterns
1 · bundle
haongo232
Game Design
Game design principles. GDD structure, balancing, player psychology, progression.
3
dracounion
Life As Game Design
当需要将个人目标或生活挑战转化为结构化、可执行的游戏化系统时
11 · bundle
dracounion
Life As Game Framework
当需要将生活或工作中的复杂情境转化为可管理、可执行的系统时,或当感到迷茫、缺乏动力、陷入社会比较时,调用此模型来重新构建认知和行动框架
11 · bundle
oxoyo
Agak Rule
Rule (agak-rule)
1 · bundle
modbender
Kradleverse Act
Send an action in a Kradleverse game
12
winbda
Game Plan
Create game plans with strategy and tactics. TRIGGERS - Use when user needs help with game-plan related tasks.
3
alirezarezvani
Run
Execute the full AgentHub competition lifecycle in a single command: initialize, capture baseline, spawn agents, evaluate results, and merge the winner.
20.4k
oxoyo
Akaz Action
Action (akaz-action)
1 · bundle