Results for “keyboard-art”
54 skillsmuapi-keyboard-art-maker
Generate artistic top-down photos of keyboard keycaps arranged to spell out custom text messages.
3.7k
data-table-grid-ux
Use this skill for tables, grids, filters, sorting, density, keyboard navigation, responsive behavior. Trigger when the task involves web design work related to Data Table Grid UX, implementation, audits, debugging, strategy, or validation.
1 · bundle
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accessibility-wcag-aa
Use this skill for WCAG AA, keyboard access, semantic HTML, focus states, labels, contrast, screen readers. Trigger when the task involves web design work related to Accessibility WCAG Aa, production implementation, audits, debugging, strategy, or validation.
1 · bundle
algorithmic-art
Create algorithmic art by first writing a generative philosophy, then expressing it as p5.js sketches with seeded randomness and interactive parameter exploration.
158k · bundle
pixel-art
Deep pixel art expertise covering fundamentals, limited palettes, dithering patterns, subpixel animation, tile design, retro hardware constraints, and HD-2D hybrid techniques. Knowledge Claude wouldn't normally have from indie masters like Pedro Medeiros (saint11). Use when "pixel art, sprite art, dithering, limited palette, subpixel animation, tileset, autotile, pillow shading, selective outline, selout, hue shifting, color ramp, NES style, SNES style, HD-2D, Aseprite, retro game art, 8-bit, 16-bit, pixel-art, sprites, animation, retro, indie-games, dithering, palettes, tiles, subpixel, aseprite, NES, SNES, GBA, HD-2D" mentioned.
128 · bundle
ascii-art
Generate ASCII art using pyfiglet (571 fonts), cowsay, boxes, toilet, image-to-ascii, remote APIs (asciified, ascii.co.uk), and LLM fallback. No API keys required.
3
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
0 · bundle
voxel-art
Expert voxel artist with deep knowledge of MagicaVoxel workflows, palette design, animation techniques, mesh conversion, and game engine optimization. This skill represents insights from professional voxel artists, Teardown developers, and the MagicaVoxel community - knowledge Claude wouldn't normally have about this specialized art form. Use when "voxel, voxel art, magicavoxel, qubicle, voxel model, voxel animation, voxel game, blocky art, minecraft style, teardown style, voxel character, voxel environment, voxel optimization, voxel export, voxel to mesh, marching cubes, greedy meshing, voxel palette, destructible voxels, voxel, 3d, pixel-art, game-dev, magicavoxel, qubicle, animation, optimization, indie-games, retro, blocky" mentioned.
128 · bundle
game-art
Guides visual style selection, asset pipeline choices, and animation workflows for game development.
0 · bundle
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
0 · bundle
patent
Patent prior-art and landscape intelligence skill — not generic patent help. Commits to one of five sub-use-cases via forcing intake (novelty search / freedom-to-operate / competitive landscape / acquisition diligence / litigation prior-art) before any search runs. Searches Google Patents, Espacenet, USPTO, and optionally Lens.org for citation-graph signals. Output is an editable Word document (.docx) with verdict, ranked closest art (claim-text extracted), CPC-class-aware landscape, family-resolved hits, geographic coverage, FTO flags where applicable, strategy recommendations, and full audit log. Use when the user asks for patent searching or analysis (e.g., 'prior art search for [invention]', 'freedom to operate analysis for [product]'). Produces search signal, not legal advice — always recommends consulting a patent attorney before filing or licensing decisions. Trademark, copyright, and trade-secret questions are out of scope.
11 · bundle
algorithmic-art
Creates algorithmic art as p5.js generative sketches, starting from a written philosophy and ending with interactive HTML and JavaScript files.
559 · bundle
algorithmic-art
Creates algorithmic art with p5.js, starting from a generative philosophy and expressing it through seeded randomness, noise fields, and particle systems.
1 · bundle
patent
Conducts patent prior-art searches and landscape intelligence across Google Patents, Espacenet, USPTO, and Lens.org, producing an editable Word document with verdict and ranked closest art.
20.4k · bundle
ascii-art
ASCII art: pyfiglet, cowsay, boxes, image-to-ascii.
0
pixel-art
Pixel art w/ era palettes (NES, Game Boy, PICO-8).
0 · bundle
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
1 · bundle
ascii-art
ASCII art: pyfiglet, cowsay, boxes, image-to-ascii.
0
concept-art
Concept Art
128 · bundle
art
Generates illustrations, diagrams, flowcharts, infographics, thumbnails, comics, and icons using multiple rendering backends, with workflows for various visual content types.
1 · bundle
game-art
Game art principles. Visual style selection, asset pipeline, animation workflow.
1
algorithmic-art
Creates algorithmic art in two phases: first writing a generative-art philosophy as a markdown manifesto, then expressing it as interactive p5.js sketches with seeded randomness, flow fields, and particle systems.
2 · bundle
ascii-art
Renders text and images as ASCII art using local CLI tools and free REST APIs, with no API keys required.
2
ascii-art
ASCII art: pyfiglet, cowsay, boxes, image-to-ascii.
1
game-art
Game art principles. Visual style selection, asset pipeline, animation workflow.
3
ascii-art
ASCII art: pyfiglet, cowsay, boxes, image-to-ascii.
0
algorithmic-art
Creates generative art with p5.js, starting from an algorithmic philosophy and expressing it through seeded randomness, noise fields, and particle systems.
253 · bundle
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
2 · bundle
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
3 · bundle
haibara-skill
灰原哀(少年推理漫)认知与表达框架(压缩蒸馏):冷静毒舌、科学家壳、少年身体隐喻 触发:名侦探柯南 等。虚构;禁止犯罪细节
9 · bundle
ux-writing-assistant
Crafts UX copy for buttons, error messages, onboarding flows, and empty states with tone guidelines
6 · bundle
prose-craft
Improves or generates prose with sentence-level craft: rhythm, voice, sensory detail, pacing, and line-level revision across genres and styles.
1
pixel-art
Pixel art w/ era palettes (NES, Game Boy, PICO-8).
0 · bundle
pixel-art
Pixel art w/ era palettes (NES, Game Boy, PICO-8).
0 · bundle
skill-writer
Create, synthesize, and iteratively improve agent skills following the Agent Skills specification. Handles source capture, precision passes, authoring, registration, and validation.
845 · bundle
ascii-art
Renders text or images as ASCII art for terminal-friendly output, including banners, frames, QR codes, and weather.
2