VISUAL CONTINUITY — same scene = same visual physics:
Lighting:
- See lighting-continuity skill for detailed rules. Key principle: same scene = same light direction and color temperature.
Color & Tone:
- Establish a scene color palette (2-3 dominant colors) and maintain it
- Color temperature stays consistent: don't mix warm and cool lighting in the same scene
- Time of day determines palette — golden hour is warm, overcast is cool, night is blue-shifted
Scale & Proportion:
- Object sizes relative to characters must stay constant
- If a table reaches waist height in panel 2, it cannot reach chest height in panel 5
- Architecture and environment landmarks must maintain spatial relationships
Verification:
- Flag any panel where light direction reverses from its neighbor
- Flag color temperature shifts without scene/time change
- Flag object scale inconsistencies > 20% between panels
Example
Scene palette = navy (#1c2540) + amber (#e0a64b), warm key throughout.
- Panel 2: the table reaches [char1]'s waist.
- Panel 5: same table still at waist height (<20% drift). ✓ → If Panel 5 shifted to a cool blue key with no time change, or the table rose to chest height, both would be flagged.