Implementing Gameplay Invariants

Translates game design prose into engine-neutral implementation invariants and validation checks. Use when implementing or reviewing game mechanics where idle, hold-only, mashing, spam, safe waiting, or repeated scoring pulses must be prevented from dominating skilled play.

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abagames/agentic-gamedev-skills/tree/main/.agents/skills/implementing-gameplay-invariants commit abd6c668a6

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npx skillmds@latest add abagames/implementing-gameplay-invariants