Smoke Testing Web Games

Smoke-tests a browser game build in a headless browser through load, idle, and input phases, failing on console errors, uncaught exceptions, or crashes. Use after changes that can reach browser runtime, especially game-loop, input, dependency, entry-point, or build-output changes. Skip changes the running build cannot reach. This checks runtime health, not gameplay quality, balance, visuals, or mechanic correctness. Requires Node 18+ and Playwright with Chromium in the target project.

abagames Updated

File contents

abagames/agentic-gamedev-skills/tree/main/.agents/skills/smoke-testing-web-games commit 1a2ed8bcf5

Frequently asked questions

npx skillmds@latest add abagames/smoke-testing-web-games