2xplat Two Expert 3dgs

Replace monolithic 3D Gaussian Splatting with two-expert architecture separating geometry (pose) estimation from appearance synthesis. Converges 30× faster (5K vs 150K iterations) while matching pose-dependent methods. Works best for multi-view reconstruction when geometry and appearance have conflicting optimization dynamics. Trigger: When doing feed-forward 3DGS and need faster convergence without sacrificing quality.

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