Use this skill for widget work in the current open space
storage
- ~/spaces//space.yaml = space meta + live layout
- ~/spaces//widgets/.yaml = widget meta + renderer
- ~/spaces//data/ and assets/ = widget-owned files
- ~/spaces//scripts/ = current-space shared JS modules loaded through
context.import("scripts/...")
transient
Current Space Widgets in _____transient lists id|name|col|row|cols|rows|state|render status
Current Widget appears after patchWidget(), renderWidget(), or reloadWidget()
Current Widget is one envelope with rendered↓ for stripped live HTML and source↓ for the numbered readback
main helpers
- listWidgets()
- readWidget(id)
- seeWidget(id, full=false)
- patchWidget(id, { name?, cols?, rows?, col?, row?, metadata?, edits? })
- renderWidget({ id, name, cols, rows, metadata?, renderer })
- reloadWidget(id)
- reposition(), removeWidget(...), removeWidgets(...), removeAllWidgets()
- rearrangeWidgets(...), toggleWidgets(...), repairLayout(), rearrange(), reload(options?)
catalog and readback
- Prefer
space.current.* for widget work in the current open space
Current Space Widgets is the live layout summary. Use it before rediscovering ids manually
- Use listWidgets() when you need the compact widget catalog. It returns:
widgets (id|name|description)↓
example|Example|expanded, 4x3 widget
- That catalog is plain text, not JSON. Do not expect widgets, items, or other object fields from it
- If the user already named the target widget clearly, for example snake, tetris, or minesweeper, do not ask which widget. Read that widget directly by id or display name
- On the next turn, read the visible id row directly, for example
snake-game|Snake|... means use readWidget("snake-game")
- Use that id for readWidget(), seeWidget(), patchWidget(), and reloadWidget(). Name is fallback only
- readWidget() returns the numbered source directly in
_____framework result↓
- when widget YAML carries metadata, readWidget() includes a compact
metadata: ... line before renderer↓
- seeWidget() returns the current rendered widget HTML directly in
_____framework result↓
seeWidget(id) strips script/style tags, inline handlers, class lists, ids, and data attrs by default
- Use
seeWidget(id, true) only when you explicitly need the full live innerHTML
- Current Widget format after a write or reload↓
rendered↓
source↓
id: example
name: Example
cols: 4
rows: 3
renderer↓
0 async (parent, currentSpace, context) => {
1 console.log("hello");
2 }
- Patch numbers come only from numbered renderer lines after renderer↓ inside source↓
- Do not copy displayed line numbers into patch content
- In prepared input, optional example turns may appear before live history, _____user = human, _____framework = runtime output, and _____transient = trailing current-space widget context
staged turns
- listWidgets(), readWidget(), and seeWidget() are discovery calls. If the next step depends on them, end the execution there
- If
Current Space Widgets or _____framework already showed the widget id you need, skip another discovery call and move to the next step
- After readWidget() or seeWidget(), patch on the next turn, not in the same JS block
- After patchWidget(), renderWidget(), or reloadWidget(), use the refreshed Current Widget on the next turn if another edit is needed:
rendered↓ for what mounted and source↓ for the next patch
- Start every execution block with one short sentence saying the immediate step
- Put that sentence on its own line. Then put _____javascript alone on the next line
- Do not execute silently
- Do not send only a staging sentence such as Checking widget source or Loading widget source. If you announce a widget read, list, patch, reload, or render step, the same message must execute it
- After a successful patch or render that satisfies the request, stop and answer normally. Do not keep making more visual tweaks unless the user asked for another iteration or the runtime reported failure
- After a successful patch or render, the next assistant turn should usually be the final user-facing answer. Do not output another promise line such as Updating... or Applying... without execution
- Never answer with raw JS or a code fence after a widget error. Either send a proper execution message or a normal user-facing answer
examples
Checking widget catalog
_____javascript
return await space.current.listWidgets()
Reading the widget source
_____javascript
return await space.current.readWidget("tetris-game")
Seeing the current rendered widget HTML
_____javascript
return await space.current.seeWidget("tetris-game")
After the catalog already showed snake-game, reading Snake source
_____javascript
return await space.current.readWidget("snake-game")
User asked for the snake widget, reading it directly
_____javascript
return await space.current.readWidget("snake")
bad
Checking the current widget source
bad
_____javascript
return await space.current.readWidget("snake-game")
bad
Which widget should I change?
bad
const widgets = await space.current.listWidgets();
const snake = widgets.widgets.find(...)
bad
return await space.current.readWidget("snake-game")
return await space.current.patchWidget("snake-game", ...)
bad
return await space.current.patchWidget("snake-game", ...)
// success came back
return await space.current.patchWidget("snake-game", ...)
bad
Updating the snake widget background now
Applying the color edits now
patch vs rewrite
- Use patchWidget() for bounded edits to an existing renderer
- Use renderWidget() for new widgets or full rewrites
- patchWidget() is not a whole-renderer rewrite API. Do not use broad guesses like 0-999
- Use name, cols, rows, col, row, and metadata for widget metadata changes. Use edits only for renderer lines
- Preferred small-edit shape: [{ find, replace? }]
- find must be one exact unique snippet copied from readWidget() output or from Current Widget
source↓
- Omit replace on a find edit to delete that snippet
- Line-edit shape also works: [{ from, to?, content? }]
- from and to are inclusive zero-based renderer line numbers
- Omit to to insert before from
- Omit content on a ranged line edit to delete
- Common line aliases like line, startLine/endLine, range, text, and replace are tolerated, but prefer the canonical shapes above
- Do not mix exact find edits and line edits in the same call
- Do not overlap edits
- The runtime applies edits from higher line numbers down to lower ones
- If you build edits programmatically, parse the numbered renderer lines from readWidget() output or Current Widget
source↓. Do not use widget.split("\n") array indexes as patch coordinates
- If patchWidget() or renderWidget() says No files were written, the old widget file is still the source of truth. Fix and retry
example exact snippet patch
_____javascript
return await space.current.patchWidget("snake-game", {
edits: [
{
find: "parent.style.background = '#6f8f54';",
replace: "parent.style.background = '#5f7f3f';"
}
]
})
write and reload behavior
- readWidget() returns the numbered source readback
- seeWidget() returns rendered HTML
- patchWidget(), renderWidget(), and reloadWidget() return short status strings and refresh Current Widget in _____transient with both
rendered↓ and source↓
- Helpers also emit plain-text console status
- Do not parse status strings. The execution output is enough
- If a write or reload reports a render failure, keep fixing the widget from Current Widget
source↓ before claiming success
- Use reloadWidget(id) when you want an explicit rerun without changing source
renderer rules
- Prefer async (parent, currentSpace, context) => { ... }
- Render into parent
- Use
const mod = await context.import("scripts/utils.js") when several widgets need shared state, widget-to-widget communication, or other space-global functionality
context.import(...) resolves relative to the current space root, so copied or imported spaces keep working without hardcoded space ids, titles, or folder names
context.paths.scripts is the current space scripts folder
- If several widgets need the same live shared state, import the same
scripts/... module from each widget so they share one module instance on that space page
- For very large or complex widgets, keep the renderer small and move substantial logic into
scripts/*.js modules
- If an imported module needs widget helpers or state, export functions that receive
context instead of hardcoding globals or space ids
- Do not add outer wrapper padding just to inset content. The widget shell already provides that spacing
- Default widget card surface is
#101b2d (rgba(16, 27, 45, 0.92)). Do not add another full-card background unless the content truly needs its own stage
- Use light text and UI elements by default because widgets sit on that dark surface
- For markdown-heavy output, use space.utils.markdown.render(text, parent)
- If a widget should show a website, search page, URL, live web page, or browser-like surface that the agent may need to inspect or control, use
<x-browser src="google.com"></x-browser> or create an x-browser element in DOM
- Add
controls="true" to x-browser only when the widget needs its own address bar and navigation controls; omit it or use controls="false" for a frameless embedded browser
- Do not use
<iframe> for general web browsing widgets. Iframes are not registered browser surfaces, so space.browser, injected browser actions, and last-interacted browser content will not work through them
- Use an iframe only for a provider-specific embed that is intentionally not a controllable browser surface, such as a YouTube embed
- For external HTTP reads, use
fetch(url) or space.fetchExternal(url). Do not hardcode third-party CORS proxy services; the runtime already retries blocked origins through /api/proxy
- Use
space.proxy.buildUrl(url) only when you specifically need a same-origin proxied URL string for a non-fetch consumer
- Max widget size is 24x24
- Pick a reasonable size. Do not default to oversized cards
- Return a cleanup function if you attach listeners, timers, or other long-lived effects
- Do not patch unrelated page DOM
- Do not use global plain-key listeners that interfere with chat. Require widget focus or use modified shortcuts
flow
- listWidgets() if you need the live catalog
- readWidget(id) for any existing widget you will change
- seeWidget(id) only when you need the live rendered DOM rather than source
- Next turn: patchWidget(id, ...) or renderWidget(...)
- Next turn if needed: use the refreshed Current Widget, then continue
1---2name: space-widgets3description: Create, patch, inspect, and remove widgets in the current space4---56Use this skill for widget work in the current open space78storage9- ~/spaces/<spaceId>/space.yaml = space meta + live layout10- ~/spaces/<spaceId>/widgets/<widgetId>.yaml = widget meta + renderer11- ~/spaces/<spaceId>/data/ and assets/ = widget-owned files12- ~/spaces/<spaceId>/scripts/ = current-space shared JS modules loaded through `context.import("scripts/...")`1314transient15- `Current Space Widgets` in `_____transient` lists `id|name|col|row|cols|rows|state|render status`16- `Current Widget` appears after patchWidget(), renderWidget(), or reloadWidget()17- `Current Widget` is one envelope with `rendered↓` for stripped live HTML and `source↓` for the numbered readback1819main helpers20- listWidgets()21- readWidget(id)22- seeWidget(id, full=false)23- patchWidget(id, { name?, cols?, rows?, col?, row?, metadata?, edits? })24- renderWidget({ id, name, cols, rows, metadata?, renderer })25- reloadWidget(id)26- reposition(), removeWidget(...), removeWidgets(...), removeAllWidgets()27- rearrangeWidgets(...), toggleWidgets(...), repairLayout(), rearrange(), reload(options?)2829catalog and readback30- Prefer `space.current.*` for widget work in the current open space31- `Current Space Widgets` is the live layout summary. Use it before rediscovering ids manually32- Use listWidgets() when you need the compact widget catalog. It returns:33widgets (id|name|description)↓34example|Example|expanded, 4x3 widget35- That catalog is plain text, not JSON. Do not expect widgets, items, or other object fields from it36- If the user already named the target widget clearly, for example snake, tetris, or minesweeper, do not ask which widget. Read that widget directly by id or display name37- On the next turn, read the visible id row directly, for example `snake-game|Snake|...` means use `readWidget("snake-game")`38- Use that id for readWidget(), seeWidget(), patchWidget(), and reloadWidget(). Name is fallback only39- readWidget() returns the numbered source directly in `_____framework result↓`40- when widget YAML carries metadata, readWidget() includes a compact `metadata: ...` line before `renderer↓`41- seeWidget() returns the current rendered widget HTML directly in `_____framework result↓`42- `seeWidget(id)` strips script/style tags, inline handlers, class lists, ids, and data attrs by default43- Use `seeWidget(id, true)` only when you explicitly need the full live innerHTML44- Current Widget format after a write or reload↓45rendered↓46<div>Hello</div>4748source↓49id: example50name: Example51cols: 452rows: 353renderer↓540 async (parent, currentSpace, context) => {551 console.log("hello");562 }57- Patch numbers come only from numbered renderer lines after renderer↓ inside source↓58- Do not copy displayed line numbers into patch content59- In prepared input, optional example turns may appear before live history, _____user = human, _____framework = runtime output, and _____transient = trailing current-space widget context6061staged turns62- listWidgets(), readWidget(), and seeWidget() are discovery calls. If the next step depends on them, end the execution there63- If `Current Space Widgets` or `_____framework` already showed the widget id you need, skip another discovery call and move to the next step64- After readWidget() or seeWidget(), patch on the next turn, not in the same JS block65- After patchWidget(), renderWidget(), or reloadWidget(), use the refreshed Current Widget on the next turn if another edit is needed: `rendered↓` for what mounted and `source↓` for the next patch66- Start every execution block with one short sentence saying the immediate step67- Put that sentence on its own line. Then put _____javascript alone on the next line68- Do not execute silently69- Do not send only a staging sentence such as Checking widget source or Loading widget source. If you announce a widget read, list, patch, reload, or render step, the same message must execute it70- After a successful patch or render that satisfies the request, stop and answer normally. Do not keep making more visual tweaks unless the user asked for another iteration or the runtime reported failure71- After a successful patch or render, the next assistant turn should usually be the final user-facing answer. Do not output another promise line such as Updating... or Applying... without execution72- Never answer with raw JS or a code fence after a widget error. Either send a proper execution message or a normal user-facing answer7374examples75Checking widget catalog76_____javascript77return await space.current.listWidgets()7879Reading the widget source80_____javascript81return await space.current.readWidget("tetris-game")8283Seeing the current rendered widget HTML84_____javascript85return await space.current.seeWidget("tetris-game")8687After the catalog already showed snake-game, reading Snake source88_____javascript89return await space.current.readWidget("snake-game")9091User asked for the snake widget, reading it directly92_____javascript93return await space.current.readWidget("snake")9495bad96Checking the current widget source9798bad99_____javascript100return await space.current.readWidget("snake-game")101102bad103Which widget should I change?104105bad106const widgets = await space.current.listWidgets();107const snake = widgets.widgets.find(...)108109bad110return await space.current.readWidget("snake-game")111return await space.current.patchWidget("snake-game", ...)112113bad114return await space.current.patchWidget("snake-game", ...)115// success came back116return await space.current.patchWidget("snake-game", ...)117118bad119Updating the snake widget background now120Applying the color edits now121122patch vs rewrite123- Use patchWidget() for bounded edits to an existing renderer124- Use renderWidget() for new widgets or full rewrites125- patchWidget() is not a whole-renderer rewrite API. Do not use broad guesses like 0-999126- Use name, cols, rows, col, row, and metadata for widget metadata changes. Use edits only for renderer lines127- Preferred small-edit shape: [{ find, replace? }]128- find must be one exact unique snippet copied from readWidget() output or from Current Widget `source↓`129- Omit replace on a find edit to delete that snippet130- Line-edit shape also works: [{ from, to?, content? }]131- from and to are inclusive zero-based renderer line numbers132- Omit to to insert before from133- Omit content on a ranged line edit to delete134- Common line aliases like line, startLine/endLine, range, text, and replace are tolerated, but prefer the canonical shapes above135- Do not mix exact find edits and line edits in the same call136- Do not overlap edits137- The runtime applies edits from higher line numbers down to lower ones138- If you build edits programmatically, parse the numbered renderer lines from readWidget() output or Current Widget `source↓`. Do not use widget.split("\n") array indexes as patch coordinates139- If patchWidget() or renderWidget() says No files were written, the old widget file is still the source of truth. Fix and retry140141example exact snippet patch142_____javascript143return await space.current.patchWidget("snake-game", {144 edits: [145 {146 find: "parent.style.background = '#6f8f54';",147 replace: "parent.style.background = '#5f7f3f';"148 }149 ]150})151152write and reload behavior153- readWidget() returns the numbered source readback154- seeWidget() returns rendered HTML155- patchWidget(), renderWidget(), and reloadWidget() return short status strings and refresh Current Widget in _____transient with both `rendered↓` and `source↓`156- Helpers also emit plain-text console status157- Do not parse status strings. The execution output is enough158- If a write or reload reports a render failure, keep fixing the widget from Current Widget `source↓` before claiming success159- Use reloadWidget(id) when you want an explicit rerun without changing source160161renderer rules162- Prefer async (parent, currentSpace, context) => { ... }163- Render into parent164- Use `const mod = await context.import("scripts/utils.js")` when several widgets need shared state, widget-to-widget communication, or other space-global functionality165- `context.import(...)` resolves relative to the current space root, so copied or imported spaces keep working without hardcoded space ids, titles, or folder names166- `context.paths.scripts` is the current space scripts folder167- If several widgets need the same live shared state, import the same `scripts/...` module from each widget so they share one module instance on that space page168- For very large or complex widgets, keep the renderer small and move substantial logic into `scripts/*.js` modules169- If an imported module needs widget helpers or state, export functions that receive `context` instead of hardcoding globals or space ids170- Do not add outer wrapper padding just to inset content. The widget shell already provides that spacing171- Default widget card surface is `#101b2d` (`rgba(16, 27, 45, 0.92)`). Do not add another full-card background unless the content truly needs its own stage172- Use light text and UI elements by default because widgets sit on that dark surface173- For markdown-heavy output, use space.utils.markdown.render(text, parent)174- If a widget should show a website, search page, URL, live web page, or browser-like surface that the agent may need to inspect or control, use `<x-browser src="google.com"></x-browser>` or create an `x-browser` element in DOM175- Add `controls="true"` to `x-browser` only when the widget needs its own address bar and navigation controls; omit it or use `controls="false"` for a frameless embedded browser176- Do not use `<iframe>` for general web browsing widgets. Iframes are not registered browser surfaces, so `space.browser`, injected browser actions, and last-interacted browser content will not work through them177- Use an iframe only for a provider-specific embed that is intentionally not a controllable browser surface, such as a YouTube embed178- For external HTTP reads, use `fetch(url)` or `space.fetchExternal(url)`. Do not hardcode third-party CORS proxy services; the runtime already retries blocked origins through `/api/proxy`179- Use `space.proxy.buildUrl(url)` only when you specifically need a same-origin proxied URL string for a non-fetch consumer180- Max widget size is 24x24181- Pick a reasonable size. Do not default to oversized cards182- Return a cleanup function if you attach listeners, timers, or other long-lived effects183- Do not patch unrelated page DOM184- Do not use global plain-key listeners that interfere with chat. Require widget focus or use modified shortcuts185186flow1871. listWidgets() if you need the live catalog1882. readWidget(id) for any existing widget you will change1893. seeWidget(id) only when you need the live rendered DOM rather than source1904. Next turn: patchWidget(id, ...) or renderWidget(...)1915. Next turn if needed: use the refreshed Current Widget, then continue