If input is incomplete, ask only for missing required fields
name: design-narrative
description: "Use when presenting design work to clients, stakeholders, or portfolio — structure the design story, build persuasive rationale, and defend decisions with reasoning not just taste."
Design Narrative
Non-Negotiable Rule
HARD GATE: Start with the problem, not the solution. Present research and rationale before showing the work. Every design choice must trace to a strategic reason. No "I liked it" as defense.
Overview
Design doesn't sell itself — it needs a story. This skill governs how to structure design presentations, build narratives around creative decisions, and defend work with rationale rather than "I liked it." Good narrative turns subjective preference into objective argument.
When To Use
Presenting concepts to clients or stakeholders
Writing case studies or portfolio entries
Defending design decisions in reviews
Creating design proposals or pitches
Documenting design rationale for handoff
When NOT To Use
"How do I present this?" as a vague question → use when you have content to structure
Internal working sessions where narrative structure isn't needed
Quick Slack updates (this is for formal presentations and documents)
The Design Story Structure
1. Start With the Problem, Not the Solution
"Here's what we learned about [users/context/challenge]"
Frame the stakes: what happens if this isn't solved well?
Make the audience feel the problem before seeing the answer
2. Show the Journey
"We explored [X] directions because [rationale]"
Show the thinking, not just the result
Include what you tried and rejected — it proves rigor
3. Present the Solution as Inevitable
"Given [research finding] and [constraint] and [goal], this direction follows naturally"
Every visual choice should trace to a strategic reason
Color choice → tied to brand personality or user need
Typography choice → tied to tone of voice or readability requirement
Layout choice → tied to user behavior or content hierarchy
This builds trust: you've already thought harder than they have
5. End With Next Steps, Not Questions
Don't end with "What do you think?" — that invites subjective opinion
End with "Here's what we recommend and why. Next step: [specific action]"
You're the expert. Lead.
The 3-Layer Rationale System
For every design decision, be prepared to defend at three levels:
Layer
Question
Example Answer
Strategic
Why does this matter for the business/goal?
"This color system differentiates us from every competitor in the category."
Functional
Why does this work for the user?
"The high contrast ratio ensures readability for our older demographic."
Aesthetic
Why does this feel right?
"The rounded forms echo the brand's warmth and approachability."
Weak presentations operate only at the aesthetic layer. Strong presentations lead with strategy.
Case Study Format
For portfolios and documentation:
Context: client, challenge, constraints, timeline
Problem: what needed solving (specific, measurable)
Process: research → ideation → development (show the work)
Solution: the final design (visuals first, explanation second)
Impact: what happened? (metrics, testimonials, before/after)
Reflection: what would you do differently?
Rationalization Prevention
Excuse
Reality
"The work speaks for itself"
It doesn't. Great design unexplained is just decoration.
"I'll just walk them through the screens"
Stakeholders need narrative, not a tour. Tell the story or they'll write their own.
"I don't need to explain every choice"
Unexplained choices become targets for subjective revision.
Red Flags
Your presentation starts with the logo
You can't answer "why" for a key design choice
You're nervous about objections you haven't pre-addressed
The story is just "here's what I made"
Problem stated before solution shown
Every major design choice has strategic rationale
At least one alternative shown and explained why not chosen
Common objections pre-addressed
Presentation ends with concrete next step, not open-ended question
Ethical Design & Responsible Narrative
Design Ethics Checklist
Representation: Do the visuals represent the intended audience truthfully and respectfully?
Accessibility: Can people with disabilities perceive, understand, and engage?
Dark Patterns: Are any interaction patterns manipulative or deceptive?
Environmental Impact: Do the design choices (print run, data load, material specs) consider sustainability?
Cultural Appropriation: Are cultural symbols used with understanding and permission, not as decoration?
Data Privacy: If the design involves user data, is consent clear and control in the user's hands?
Inclusive Language: Is the copy free from bias related to gender, race, age, ability, or socioeconomic status?
Algorithmic Transparency: If AI/ML systems are involved in the design, can users understand how decisions are made?
Principles
Design ethics is not a final checkbox — it runs through every phase.
When an ethical concern surfaces at any stage, pause and raise it. The best narrative acknowledges hard choices.
If you must compromise on an ethical dimension, document the trade-off explicitly.
Verification
Problem stated before solution shown
Every major design choice has strategic rationale
At least one alternative shown and explained why not chosen
Common objections pre-addressed
Presentation ends with concrete next step, not open-ended question
Design ethics checklist reviewed
1---2name: design-narrative3description: DesignAgent Guardrails (Contract Compliance)4---5## DesignAgent Guardrails (Contract Compliance)67These are hard constraints. Do NOT violate:89- Do not skip any step in contract.json entry.steps10- Do not merge or reorder output sections11- Do not invent data or hallucinate facts12- Do not execute outside the defined step order13- If input is incomplete, ask only for missing required fields1415---16name: design-narrative17description: "Use when presenting design work to clients, stakeholders, or portfolio — structure the design story, build persuasive rationale, and defend decisions with reasoning not just taste."18---1920# Design Narrative2122## Non-Negotiable Rule23**HARD GATE: Start with the problem, not the solution.** Present research and rationale before showing the work. Every design choice must trace to a strategic reason. No "I liked it" as defense.2425## Overview26Design doesn't sell itself — it needs a story. This skill governs how to structure design presentations, build narratives around creative decisions, and defend work with rationale rather than "I liked it." Good narrative turns subjective preference into objective argument.2728## When To Use29- Presenting concepts to clients or stakeholders30- Writing case studies or portfolio entries31- Defending design decisions in reviews32- Creating design proposals or pitches33- Documenting design rationale for handoff3435## When NOT To Use36- "How do I present this?" as a vague question → use when you have content to structure37- Internal working sessions where narrative structure isn't needed38- Quick Slack updates (this is for formal presentations and documents)3940## The Design Story Structure4142### 1. Start With the Problem, Not the Solution43- "Here's what we learned about [users/context/challenge]"44- Frame the stakes: what happens if this isn't solved well?45- Make the audience feel the problem before seeing the answer4647### 2. Show the Journey48- "We explored [X] directions because [rationale]"49- Show the thinking, not just the result50- Include what you tried and rejected — it proves rigor5152### 3. Present the Solution as Inevitable53- "Given [research finding] and [constraint] and [goal], this direction follows naturally"54- Every visual choice should trace to a strategic reason55- Color choice → tied to brand personality or user need56- Typography choice → tied to tone of voice or readability requirement57- Layout choice → tied to user behavior or content hierarchy5859### 4. Anticipate Objections60- Pre-empt the obvious concerns61- "You might wonder why we didn't [alternative approach] — here's why"62- This builds trust: you've already thought harder than they have6364### 5. End With Next Steps, Not Questions65- Don't end with "What do you think?" — that invites subjective opinion66- End with "Here's what we recommend and why. Next step: [specific action]"67- You're the expert. Lead.6869## The 3-Layer Rationale System70For every design decision, be prepared to defend at three levels:7172| Layer | Question | Example Answer |73|-------|----------|----------------|74| **Strategic** | Why does this matter for the business/goal? | "This color system differentiates us from every competitor in the category." |75| **Functional** | Why does this work for the user? | "The high contrast ratio ensures readability for our older demographic." |76| **Aesthetic** | Why does this feel right? | "The rounded forms echo the brand's warmth and approachability." |7778Weak presentations operate only at the aesthetic layer. Strong presentations lead with strategy.7980## Case Study Format81For portfolios and documentation:821. **Context**: client, challenge, constraints, timeline832. **Problem**: what needed solving (specific, measurable)843. **Process**: research → ideation → development (show the work)854. **Solution**: the final design (visuals first, explanation second)865. **Impact**: what happened? (metrics, testimonials, before/after)876. **Reflection**: what would you do differently?8889## Rationalization Prevention9091| Excuse | Reality |92|--------|---------|93| "The work speaks for itself" | It doesn't. Great design unexplained is just decoration. |94| "I'll just walk them through the screens" | Stakeholders need narrative, not a tour. Tell the story or they'll write their own. |95| "I don't need to explain every choice" | Unexplained choices become targets for subjective revision. |9697## Red Flags98- Your presentation starts with the logo99- You can't answer "why" for a key design choice100- You're nervous about objections you haven't pre-addressed101- The story is just "here's what I made"102103- [ ] Problem stated before solution shown104- [ ] Every major design choice has strategic rationale105- [ ] At least one alternative shown and explained why not chosen106- [ ] Common objections pre-addressed107- [ ] Presentation ends with concrete next step, not open-ended question108109## Ethical Design & Responsible Narrative110111### Design Ethics Checklist112- [ ] **Representation**: Do the visuals represent the intended audience truthfully and respectfully?113- [ ] **Accessibility**: Can people with disabilities perceive, understand, and engage?114- [ ] **Dark Patterns**: Are any interaction patterns manipulative or deceptive?115- [ ] **Environmental Impact**: Do the design choices (print run, data load, material specs) consider sustainability?116- [ ] **Cultural Appropriation**: Are cultural symbols used with understanding and permission, not as decoration?117- [ ] **Data Privacy**: If the design involves user data, is consent clear and control in the user's hands?118- [ ] **Inclusive Language**: Is the copy free from bias related to gender, race, age, ability, or socioeconomic status?119- [ ] **Algorithmic Transparency**: If AI/ML systems are involved in the design, can users understand how decisions are made?120121### Principles122- Design ethics is not a final checkbox — it runs through every phase.123- When an ethical concern surfaces at any stage, pause and raise it. The best narrative acknowledges hard choices.124- If you must compromise on an ethical dimension, document the trade-off explicitly.125126## Verification127- [ ] Problem stated before solution shown128- [ ] Every major design choice has strategic rationale129- [ ] At least one alternative shown and explained why not chosen130- [ ] Common objections pre-addressed131- [ ] Presentation ends with concrete next step, not open-ended question132- [ ] Design ethics checklist reviewed
Run npx skillmds@latest add ahaoai/design-narrative in your terminal (requires Node.js), paste this page's agent-chat prompt into Claude, Cursor, or any MCP-connected agent, or download the SKILL.md file and copy it into your agent's skills directory.
DesignAgent Guardrails (Contract Compliance) It is listed under Coding & Dev Tools on SkillMD.
This skill has not completed SkillMD's automated safety review yet. SkillMD never runs a skill's scripts for you; review the SKILL.md before installing.
This skill is tagged as working with Claude Code, Claude.ai, OpenAI Codex. SKILL.md is an open format, so most agents that read a skills directory can load it too.
Yes. Installing skills from SkillMD is free, and the skill stays under its author's original license.
ahaoai (@ahaoai) published this skill. Their other Agent Skills are listed on their SkillMD profile.