Realtime Communication

Use to decide whether realtime is needed and design it — SSE vs WebSockets vs polling, authentication on connect, room/channel authorization, reconnection with missed-event recovery, and multi-instance fan-out.

ahtishamshahzad Updated

File contents

ahtishamshahzad/agent_dev_flow/tree/main/.ai/skills/backend/realtime-communication commit f7399ce3e7

Frequently asked questions

npx skillmds@latest add ahtishamshahzad/realtime-communication