Godogen

Drive Godogen (htdt/godogen), the MIT-licensed publish-time generator that turns a game description into an autonomous Claude Code or Codex build for Godot 4 C#, Bevy Rust, or Babylon.js TypeScript. Route one request to one mode: preflight the toolchain and API keys; publish a fresh game repository or safely refresh a matching existing runtime with `./publish.sh --engine ...`; run the build and prove it from the live game or a 15-20s recording; budget paid Gemini, Grok, and Tripo3D asset generation; apply engine-specific build and capture rules; troubleshoot rendering and capture failures; or contribute through the issue-first upstream process. Use when the user wants an agent to build a playable game end to end with Godogen. Triggers on: godogen, htdt/godogen, publish.sh --engine, autonomous game development, Godot C# agent build, Bevy agent build, Babylon.js agent game, asset-gen, Tripo3D rig, proof video.

akillness Updated 42 repo stars

File contents

akillness/jeo-skills/tree/main/.agent-skills/godogen commit 7be2b4773d

Frequently asked questions

npx skillmds@latest add akillness/godogen