Open Design Game UI Takeover

Take over an approved Open Design artifact (game UI, VFX, skill, RIG, enemy/boss) into Darkbone Archer without degrading the runtime. Use whenever Codex must analyze, port, integrate, or review an Open Design standalone; apply a responsive Home, Map Select, Talent, Mask, Fusion, Victory, or settlement design; port an Open Design VFX/RIG lab into Phaser; preserve existing animations omitted by a mockup; or prove current-runtime vs standalone vs integrated-runtime fidelity before merge.

akillness Updated 42 repo stars

File contents

akillness/jeo-skills/tree/main/.agent-skills/open-design-game-ui-takeover commit be785e18b1

Frequently asked questions

npx skillmds@latest add akillness/open-design-game-ui-takeover