Threejs Textures

Load, configure, and optimize Three.js textures: color space, wrapping, filtering, mipmaps, UV transforms, normal/AO/PBR maps, cube and HDR environments, data/canvas/video textures, render targets, texture memory, and disposal. Use when images look wrong, UVs repeat incorrectly, HDR/IBL is needed, or texture quality and GPU memory need tuning. Triggers on: Three.js texture, TextureLoader, UV mapping, color space, sRGB, mipmap, anisotropy, normal map, environment map, cubemap, HDR texture, render target, video texture.

akillness Updated 42 repo stars

File contents

akillness/jeo-skills/tree/main/.agent-skills/threejs-textures commit fa06fdea07

Frequently asked questions

npx skillmds@latest add akillness/threejs-textures