Web Game Development

Route Three.js and browser game-development requests into the narrowest matching sub-skill of the 19-skill MengTo/Skills game-development family — level authoring, map editing, cameras, enemy systems and AI, monster rigs, action combat, encounter design, inventory, hybrid/Vesperfall assets, VFX, audio feedback, mobile controls, performance tuning, QA, changelogs, and release. Use when a task touches any of those for a playable web game, and fetch the matching sub-skill before doing the work instead of improvising. Route Unity/C# engine work to `unity-gamedev-skill-pack` instead. Triggers on: three.js game, browser game, webgl game, isometric arpg, enemy AI, game camera, game inventory, game VFX, game audio feedback, ship web game, playtest web game, mobile threejs game, game encounter design, monster rig, hybrid game assets.

akillness Updated 42 repo stars

File contents

akillness/jeo-skills/tree/main/.agent-skills/web-game-development commit 24e6477ed8

Frequently asked questions

npx skillmds@latest add akillness/web-game-development