Designing Lore

Creates mythologies, legendary figures, historical eras, relics, and sacred artifacts for fictional worlds. Use when building creation myths, founding legends, historical timelines, mythic heroes, symbolic systems, or sacred objects, or when user says "origin story", "myth", "legend", "relic", "artifact", "ancient history", or "prophecy". Does NOT write final files — use /writing-worldbuilding for that.

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File contents

Designing Lore

Build the deep memory layer of fictional worlds.

Process

  1. Mythic Origin — sacrifice genesis, fragmented god, memory-echo, recursive loop, alien catalyst
  2. Legendary Figures — archetype, symbolic anchor, multi-region variants, current echoes
  3. Historical Eras — name, defining event, what survived but was twisted, how history persists
  4. Relics & Artifacts — type, functionality, origin, cultural reactions, rituals, conflict potential
  5. Cross-Reference — link myths to biomes, civilizations, factions; mark productive contradictions

Out of Scope

Does NOT write final files (use /writing-worldbuilding). Does NOT design physical biomes (use /designing-worlds).

alainator/worldcodex/tree/main/.claude/skills/designing-lore commit aa8d6819fe

Frequently asked questions

npx skillmds@latest add alainator/designing-lore