Designing Lore
Build the deep memory layer of fictional worlds.
Process
- Mythic Origin — sacrifice genesis, fragmented god, memory-echo, recursive loop, alien catalyst
- Legendary Figures — archetype, symbolic anchor, multi-region variants, current echoes
- Historical Eras — name, defining event, what survived but was twisted, how history persists
- Relics & Artifacts — type, functionality, origin, cultural reactions, rituals, conflict potential
- Cross-Reference — link myths to biomes, civilizations, factions; mark productive contradictions
Out of Scope
Does NOT write final files (use /writing-worldbuilding). Does NOT design physical biomes (use /designing-worlds).