Flutter Scene Procedural

Build flutter_scene content from code instead of asset files. Use when generating terrain, scattering vegetation or crowds, building oceans and Gerstner waves, setting up procedural skies and trees, assembling modular kits, or driving a scene from noise and instancing rather than loading a .glb.

alnitak 417af29 2 files · 36.1 KB Updated

File contents

alnitak/piano_3d/tree/main/.agents/skills/flutter_scene-procedural commit 417af29788

Frequently asked questions

npx skillmds@latest add alnitak/flutter-scene-procedural