Flutter Soloud 3d Audio

Teaches positional (3D) audio in flutter_soloud — play3d/play3dClocked/play3dScheduled, listener position/orientation/velocity, per-source attenuation and Doppler, and the per-frame update pattern. Use when the user asks for spatial audio, positional sound effects, distance-based volume falloff, sounds attached to game entities, Doppler effects, or left/right panning based on world position.

alnitak c1155bd 8.5 KB Updated

File contents

alnitak/piano_3d/tree/main/.agents/skills/flutter_soloud-3d-audio commit c1155bd3ec

Frequently asked questions

npx skillmds@latest add alnitak/flutter-soloud-3d-audio