Interaction Patterns

Use when deciding how users interact with UI elements — expand vs navigate, modal vs bottom sheet, swipe gestures, tap targets, optimistic UI, loading patterns, or undo for destructive actions. Use before features get built so every screen inherits the same rules.

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aneja5/forge-skills/tree/main/skills/interaction-patterns commit 8c690b86c0

Frequently asked questions

npx skillmds@latest add aneja5/interaction-patterns