Gm Continue

The mandatory final handoff after a gm walk reaches phase=COMPLETE with prd_pending_count=0. Never end a gm session with prose alone -- dispatch this skill instead. It searches for genuinely remaining work and reloads gm if any exists; if gm already ran a full walk without resolving everything, it loads wfgy-method instead to apply bounded-retry-then-surface discipline before any further gm re-entry. Use immediately after any gm chain reaches its terminal state, never as a substitute for gm itself.

anentrypoint ed1fa47 5.7 KB Updated

File contents

anentrypoint/gm/tree/main/skills/gm-continue commit ed1fa473e2

Frequently asked questions

npx skillmds@latest add anentrypoint/gm-continue