Three

Three.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events.

anton-abyzov b7517d5 3.5 KB Updated

File contents

anton-abyzov/vskill/tree/main/.claude/skills/three commit b7517d5768

Frequently asked questions

npx skillmds@latest add anton-abyzov/three