Using Gpucapture

ALWAYS use when a user wants to capture a GPU trace (.gputrace) of a Metal application. Trigger when the user wants to capture a GPU trace, get a gputrace, record a Metal frame, capture a frame, capture GPU workload, use gpucapture, capture from the command line, do a Metal frame capture, ask how to capture a Metal trace, capture a running process, or otherwise create a .gputrace file from a Metal app. Do NOT trigger when the user already has a GPU trace and wants to analyze or diagnose it — use using-gpudebug for that.

apple 7d3e008 2.7 KB Updated

File contents

apple/game-porting-toolkit/tree/main/game-porting-skills/skills/using-gpucapture commit 7d3e008ea1

Frequently asked questions

npx skillmds@latest add apple/using-gpucapture