Using Metalfx Temporal Upscaler

ALWAYS use when the user wants to add MetalFX temporal upscaling, super-resolution, or upscaling to a Metal app — whether they say "add MetalFX", "add temporal upscaling", "render at lower resolution and upscale", "add DLSS-like upscaling", "add FSR-like upscaling", TAA, motion vectors, jitter pattern, or mention MTLFXTemporalScaler (Metal 3) or MTL4FXTemporalScaler (Metal 4) directly.

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apple/game-porting-toolkit/tree/main/game-porting-skills/skills/using-metalfx-temporal-upscaler commit 6d30c7850a

Frequently asked questions

npx skillmds@latest add apple/using-metalfx-temporal-upscaler