Appsflyer Event Validation

Validate that expected AppsFlyer SDK events and callbacks were triggered during an end-to-end Unity app scenario using logs, callback payloads, and test evidence.

appsflyersdk 9912adc 1.3 KB Updated

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AppsFlyer Event Validation

Use this skill when validating whether AppsFlyer-related events actually fired during an app scenario.

Goal

Compare expected AppsFlyer events against real evidence from logs, callbacks, or assertions.

Workflow

  1. Identify the scenario under test.
  2. Define the expected AppsFlyer events or callbacks for that scenario.
  3. Collect evidence from: Unity console logs, Android logcat, iOS simulator logs, C# callback payloads.
  4. Match expected events against actual evidence.
  5. Classify each expected event as: Confirmed triggered | Missing | Duplicate | Unclear | Blocked by environment.
  6. Summarize the result.

Output Format

Return:

  • Scenario
  • Platform
  • Expected AppsFlyer events
  • Confirmed triggered events
  • Missing events
  • Duplicate or unexpected events
  • Relevant evidence
  • Final status: Passed | Failed | Inconclusive | Blocked

Rules

  • Do not assume an event fired because the app launched.
  • Confirm events only from logs, callbacks, or assertions.
  • If logs are insufficient, say needs more logging.
  • Separate verified facts from assumptions.

appsflyersdk/appsflyer-unity-plugin/tree/main/.claude/skills/appsflyer-event-validation commit 9912adcd69

Frequently asked questions

npx skillmds@latest add appsflyersdk/appsflyer-event-validation