Craft Swimlane
"A flow shows what happens. A swimlane shows who it happens to, and what crosses."
Which of the three
| craft-map | what exists, where it lives, what each part is for |
| craft-flow | what happens next, in what stages, where it branches |
| craft-swimlane | who acts, who decides, and what crosses between them |
Reach for this when sequence alone hides the answer. If the important fact is who owns a step, or what passes a boundary, a flow will not show it.
One scenario
Name the question, the start and the end. Never the whole product.
How does a request become a merged change? is a scenario. The system is not.
A lane is a responsibility
Every lane answers the same question: who or what does the work here?
Responsibility is not accountability. A system can be responsible for work. What that work means to people stays with a person, and no arrow moves it.
A person, a role, a system, a plugin, an adapter. Never a file, a folder or a step.
Four to six lanes. More than that, and you are drawing two scenarios.
Time runs down
Lanes sit left to right. Actions descend. Same house style as craft-flow.
Every action has one home
Put each action in exactly one lane. Start its label with a verb.
A decision lives where it is made, never where its result is used.
Every crossing says what it carries
No bare arrow. Label what passes.
──▶ a request, a work item, a decision, a delivery
╌╌▶ information, an observation, evidence
Two arrows and nothing more. The label carries the meaning. An arrow never grants authority by being drawn.
An artefact carries no authority. A work item, a delivery and a merge each move work along. None of them is a yes. Authority crosses only where a named person's recorded grant is the thing being carried, and the label has to say so.
A human touchpoint is not always a decision
A person may hand over an observation, a fact only they hold, a constraint, or a decision. Say which. Drawing all four as approval is how a system quietly grows authority nobody gave it.
Where a person does decide, show four things:
| what reaches them | | the one decision they own | | what comes back | | what carries on without them |
Never a box saying "approval". Name the trade-off they own. And never add a person where no meaning, consequence or authority is at stake.
Adapters live at the edge
Use the names the model uses: work source, execution, judgement, delivery, outcome.
GitHub, a directory, Jira — an annotation at the edge, or a lane of its own only when the adapter itself is the scenario.
The same drawing should survive a different work source. If it does not, you drew the provider, not the system.
What is missing is part of the picture
Do not draw an arrow because two things are installed. Draw it because one calls the other.
Where two parts meet only through direction, work, evidence and outcome, the gap between their lanes is the finding. A swimlane that hides it is worse than none.
Before you publish it
Ask a reader who was not there:
- Who acts at each step?
- Who decides?
- What crosses each boundary?
- Where does a person get stuck?
If they cannot say, the drawing failed. Adding boxes will not fix it.
See examples — Foundry's own path, and the gap the drawing found.