B3sty Skill

b3sty rules for implementing, reviewing, debugging, refactoring, or optimizing RedM/FiveM Lua resources. Use for FXServer manifests, client/server Lua, natives/entities, native invocation from docs (hashes, InvokeNative, marshalling, RDR3 structs), events/callbacks/exports/NUI, NUI/browser-UI bridge (SendNUIMessage, RegisterNUICallback, SetNuiFocus), NUI XSS/player-string rendering, OneSync/entity networking (net IDs, ownership, routing buckets, broadcasts), built-in client events (weaponDamageEvent, explosionEvent), anti-cheat/event-security hardening (give-item/give-money dupe prevention, RegisterNetEvent trust boundary, ACE permissions, SQL injection, secrets/convars, identifier trust, payload size/depth bounds, economy audit trails), SetHttpHandler endpoint hardening, server convar hardening (sv_pureLevel, sv_scriptHookAllowed, sv_requestParanoia, rcon, endpoint privacy) and third-party resource vetting, server validation, throttles/cooldowns, state bags, CFX runtime gotchas (threads, source, exports, ide

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File contents

b3sty191/b3sty-skill/tree/main/ commit b2405d6512

Frequently asked questions

npx skillmds@latest add b3sty191/b3sty-skill