fac-pickup
Pick up the named entity or ground-item stack at (x, y) via the game bridge.
Behavior
- Placed entities come up with their contents (chest inventory, belt items) plus the entity itself. Loose ground items (e.g. ore a blocked drill spilled) are picked up as the item name.
- Fails if your inventory cannot hold the items, or nothing matching
prototypeis at the position. Failure carries the standard deviation report.
{"thought": "clear the ore blocking the drill output", "tool": "fac-pickup", "args": {"prototype": "iron-ore", "x": -54, "y": -31}}