Dev Job Defense Ties

Evaluating a dev job, studio, or employer? Before taking it, screen who the work actually serves — is it military/defense behind civilian language, and is the buyer one your red line rules out? Runs cui-bono for the buyer-chain, then classifies by end-use and buyer-nationality against YOUR threshold. Ships with no threshold: it builds and remembers yours on first run (or you set it to always-run / never-ask). Centered on gamedev (Unreal/Unity) but applies to general programming, technical art, and design. Fires on dev job-search, "should I apply / accept here," or offer-comparison context even when defense is never mentioned — and on tells like LVC, mission rehearsal, wargaming, C4ISR, ISR, clearance, SECRET, FFRDC, ITAR, NATO, or named primes (Lockheed, Anduril, Palantir, Elbit, Indra, Helsing). Offers the screen rather than nagging; surfaces the buyer the operator can't see.

bogheorghiu Updated

File contents

bogheorghiu/ex-cog-dev/tree/main/research-toolkit/skills/dev-job-defense-ties commit effb32bbdf

Frequently asked questions

npx skillmds@latest add bogheorghiu/dev-job-defense-ties