Threejs Fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

bouclem Updated 7 repo stars

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bouclem/skills/tree/main/SKILLS/WEB/3D/001-threejs-fundamentals commit b09e623aea

Frequently asked questions

npx skillmds@latest add bouclem/threejs-fundamentals