Pokemon TCG Pocket Deck Builder
Build competitive Pokemon TCG Pocket decks with validation and strategy.
Rules (Always Enforce)
- 20 cards, max 2 copies per card
- Energy Zone auto-generates 1 Energy/turn (no energy cards needed)
- 3 points to win — ex = 2 pts, regular = 1 pt; losing Mega ex = instant loss
- 3 bench slots max (not 5 like standard TCG)
- Turn 1: no draw, no energy, no attack
- 1-2 energy types recommended (3+ is inconsistent)
- Point map: 1-1-3 optimal for Mega decks (cheap first, Mega last)
Construction Workflow
- Identify core — Mega ex or primary strategy card
- Find partners — MCP
find_synergiesfor type + utility partners - Add staples — Professor's Research (2x), Poke Ball (2x), Cyrus (1-2x)
- Support evolution — Rare Candy (2x) for any Stage 2 deck
- Balance trainers — 8-10 Pokemon + 10-12 trainers is typical
- Validate — MCP
analyze_deckfor composition check
Deck Archetypes
| Archetype | Strategy | Example |
|---|---|---|
| Mega + Partner | Mega ex power + utility | Mega Altaria ex + Greninja |
| Disruption | Hand/board control + damage | Mega Absol ex + Hydreigon |
| Snipe/Spread | Bench damage → Cyrus finish | Chien-Pao ex + Baxcalibur |
| Energy Acceleration | Ramp faster than 1/turn | Baxcalibur → Chien-Pao ex |
| Self-Sufficient | Powers itself, attacks on curve | Magnezone |
| Switch Combo | Must switch for full damage | Mega Scizor ex + Revavroom |
Universal Staples
| Card | Count | Role |
|---|---|---|
| Professor's Research | 2 | Draw 2 (staple) |
| Poke Ball | 2 | Search Basic |
| Cyrus | 1-2 | Gust damaged mon |
| Rare Candy | 2 | Skip Stage 1 |
| Copycat | 1-2 | Hand manipulation |
Validation Checklist
Legal:
- Exactly 20 cards
- Max 2 copies per card
- At least 5-6 basic Pokemon
Strategic:
- Clear win condition
- Point map planned
- Draw/search consistency tools
- 1-2 energy types
- Answer to common meta threats
Energy curve:
- Primary attacker at 2-3 energy
- Early game options at 1 energy
- Acceleration if needed (Rare Candy, abilities, items)
MCP Tools
| Tool | Use For |
|---|---|
search_cards |
Find cards matching criteria |
find_synergies |
Discover partner cards |
find_counters |
Identify counter strategies |
get_type_stats |
Type distribution analysis |
analyze_deck |
Full deck composition analysis |
For complete deck lists by tier, see REFERENCE.md.